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  1. #11
    Player JackFross's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    680
    Character
    Eve Malqir
    World
    Balmung
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by PheonixCain View Post
    does anyone know if there's a way to adjust the lock on camera angle?
    There isn't, to my knowledge.

    I have this video of a run of A3S I did (just p1+2). I play on controller and use lock-on. Maybe it could help you figure out ways to "fix" your hud or somesuch to make it easier. The biggest trick is to zoom ALL the way out. That was also with my old static, where I was at 2 o'clock for Protean...

    That aside: using LB is a minor loss, but a loss nonetheless. It usually eats a Geirskogul, which is bad, as well as replacing 1 full combo (which is a LOT of damage). MCH and NIN are approximately even for DPS gains, with NIN beating out MCH by a bit.

    What I would do is use the Compare feature of fflogs and figure out what you're doing differently from some other Dragoon you want to emulate. If you find that you're already doing things about the same as them, you can chalk the difference up to gear/party comp/lucky crits/etc.

    I mean, I'm still 1550 Faust because I can't for the life of me get a lucky run. Every good Faust run has an insane amount of crits. None of them break 1600-1650 without having stupid high critrate and/or astrologian support.



    And at the above from Whiskey - there IS a way to do the camera height thing on PS4. It's in Character Configuration, at the bottom of Control Settings - 3rd Person Camera Settings. I have mine down to 0, but I don't think it changes anything when locked on.


    //EDIT: This is what my UI looks like, now. It's been working fine for me, assuming I handle the camera well. I'm stuck under the boss on leg 2, so I need to pull in tighter for that ;-; but I never have issues seeing everything. The big empty space in the bottom right is where my number stuff overlay goes.
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    Last edited by JackFross; 02-18-2016 at 08:11 AM.