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  1. #6
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    DPS checks are a lazy mechanic and are frustrating because they can be simply out-geared. We seem to have a lot more DPS-check focused mechanics in Heavensward than I ever remember in ARR. Even so, you still needed high DPS. I think a great example is T9. This fight, mechanically, is quite challenging. I unsynced coil with 6 newbies and 1 other person who had cleared them with me before. We raced through every turn, except T9. We were stuck on T9 for quite awhile as the team grew to learn the mechanics of the fight. It's certainly easier now that we were unsynced and doing more damage, but that wasn't the focus mechanic. In my opinion, T9 is the best designed fight in this game, and it would be great to see more fights with that sort of complexity.

    I think fights should encourage you to have good DPS, but over-gearing (high DPS) shouldn't trivialize the fight.
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    Last edited by Kaurie; 02-14-2016 at 03:46 AM.