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  1. #1
    Player
    Critical-Limit's Avatar
    Join Date
    Oct 2015
    Location
    Ul'dah
    Posts
    570
    Character
    Xizzy Azenith
    World
    Zalera
    Main Class
    Monk Lv 80
    Quote Originally Posted by Reilyn View Post
    stuff
    Let's assume for one second that you're dealing with someone who hasn't games since they were 5 like a lot of people.

    Let's assume they play beat em up games. Let's also say they get % buff moves they can use to more easily down enemies. If the conditions to win are literally only "kill bad guys" they aren't going to care about the speed at which they die as long as the game says "you won" so if they find spamming 2-3 moves instead of the whole arsenal enough for victory they won't feel the need to do more cuz they are meeting the win condition.

    They don't think about someone out there beat the same game in half the time by using tools efficiently. The game never let them know " you're doing it wrong"

    They jump on FF. They are able
    To get to 60 without ever using say blood for blood. Sometimes YES these people need some explaining and a new mindset. Casual games getting easier and easier and killing self improve mindsets.
    (0)

  2. #2
    Player
    Reilyn's Avatar
    Join Date
    Mar 2012
    Posts
    163
    Character
    Vael Keriun
    World
    Leviathan
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Critical-Limit View Post
    snip
    All confirmation the game isn't at fault for people not understanding the basics.

    I'm so very tired of people saying the game doesn't teach the player, when it does. The game is at fault for not compelling people to use what they learned more, but that should be human nature to do so, but people are just not driven enough by themselves.

    Quote Originally Posted by FallenArisen0990 View Post
    Yep. The first one asked for Fuma Shrkn. The one asks for Raiton. The last one asks for Doton but I'm not 100%
    There was one for koton at the same time as raiton, and there's raiton-revisited in the HW ninja class quest.

    The most the NIN quests are guilty of is not holding the player's hand through huton, and suiton use as they did with fuma, and raiton, but I wanted to do more damage, so I learned.
    (2)
    Last edited by Reilyn; 01-26-2016 at 01:16 AM.

  3. #3
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,687
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 98
    Quote Originally Posted by Critical-Limit View Post
    Let's assume for one second that you're dealing with someone who hasn't games since they were 5 like a lot of people.

    Let's assume they play beat em up games. Let's also say they get % buff moves they can use to more easily down enemies. If the conditions to win are literally only "kill bad guys" they aren't going to care about the speed at which they die as long as the game says "you won" so if they find spamming 2-3 moves instead of the whole arsenal enough for victory they won't feel the need to do more cuz they are meeting the win condition.

    They don't think about someone out there beat the same game in half the time by using tools efficiently. The game never let them know " you're doing it wrong"

    They jump on FF. They are able to get to 60 without ever using say blood for blood. Sometimes YES these people need some explaining and a new mindset. Casual games getting easier and easier and killing self improve mindsets.
    This is exactly what I'm talking about. While I understand the frustration of the better players, who take the time to read tooltips and whatnot, there are a lot of people who feel beating the bad guy is good enough.

    It does no good to get into the mindset that they should know all their abilities and rotation. The "beat them up" player is usually not interested in such things. They aren't interested in efficiency.

    They just want to "win."

    Now, over time a "beat them up" player can be guided to become a better player but getting upset because "they should have known what to do already" just makes things unpleasant for everyone.

    Anyways, everyone should take a nice, long breath, hold it for ten seconds, then let it out. This thread is getting a bit too salty.
    (0)
    Last edited by Kacho_Nacho; 01-26-2016 at 01:36 AM.