


The OP got voted out, so clearly his idea of fun was not outweighing the opinions of the other members of his group.I personally have the most fun when I see a group get together and be awesome. Nobody is asking for people to be perfect, we're just asking for effort. Where this argument falls apart is it assumes the fun of one person outweighs the fun of the other three people. "I use a poor rotation, but it's ok because I had fun. Who cares if the other party members were upset?"



True, but when you are saying that the thoughts of one person shouldn't outweigh the thoughts of the rest of the party, then having a friend or fc mate isn't excluded of all this. The party did not side with him.
Last edited by Kallera; 01-26-2016 at 02:20 AM.


And its clear that some people do not find it fun to be stuck with people who "dont want to use a skill because im having fun not using it herp a derp"
what makes you having fun more important than the group? there is no excuse for not trying when other people are involved.


It teaches them a little for sure. But win conditions are an important tool to let people know they need to improve.
People who've played this game since the beginning have atleast run into in game checks that were win/lose at some point. Whether it's DPS check on killing ifrits extremes nails, awareness from thornmarch extreme, or healer/tank skill checks when you're forced into the content at minimum gear level.
A brand new person today. Is going to be over geared for pretty much every fight otw to 60, because there are no meaningful dPS checks before 60. Old content is either nerfed or if you DF other dPS can carry you at Max item level and experience.
It is partially games in general fault including FFXIV for breeding the bad player when the content prior to the hard stuff is face roll easy.
I have, and will agree with you again; this is true.It teaches them a little for sure. But win conditions are an important tool to let people know they need to improve.
People who've played this game since the beginning have atleast run into in game checks that were win/lose at some point. Whether it's DPS check on killing ifrits extremes nails, awareness from thornmarch extreme, or healer/tank skill checks when you're forced into the content at minimum gear level.
A brand new person today. Is going to be over geared for pretty much every fight otw to 60, because there are no meaningful dPS checks before 60. Old content is either nerfed or if you DF other dPS can carry you at Max item level and experience.
It is partially games in general fault including FFXIV for breeding the bad player when the content prior to the hard stuff is face roll easy.
The teaching is there, but the competency tests aren't until endgame. The people who care before then are the driven/not lazy. For the unmotivated/lazy, it's a big wake-up call when they realized they haven't felt the need to practice the basics as they leveled despite the game teaching it.
There are only a few exceptions, such as bard's minuet changing the job, and related skills that make it worth using in the mid to late 50s; I admit that is poorly structured.





This image always ends up being apropos in these threads.
"I pay my sub, I have the right to play however I want." Yes, yes you do. You are free to ignore tooltips and not use skills and just generally play as terribly as possible. You are free to lash out at people that try to help you and scream the ever-hated "Don't tell me how to play my class!!" The flip side is that other people are free to offer that help, and will probably continue do so no matter how many times you flip your shit because there are tons of different players in the DF. Some of them will try to be helpful. Others will not be so nice about it. You see, everyone else pays their subs just like you. They are also free to punt you the hell out of the party if you lash out at them or if they just don't want to deal with your terrible play. When you're running Neverreap for the thousandth time, nobody wants it to take 45 minutes because "playing the game your way" involves using only autoattacks as a bard.
I really don't understand the "some of us are casual," argument that a few people are trying to use here because the casuals I know like to be good at the game too. I know that people exist that don't care about their game performance, but I personally can't even begin to fathom the concept. Before I enter any dungeon on a class, I make sure I have at least a decent idea of the rotation so I'm not a burden on the party. That doesn't mean I'm never going to screw it up, but it does mean I'm going to at least try. To me, it's only considerate. The few times I ventured into DF as a BLM (before I decided I hated the new rotation and dropped it like a hot rock) I flat out apologized for my bad play because I kept dropping Enochian. I guess I just don't understand how people can just sit back and be terrible at something and be happy with that because they do it "for funsies." Being good at stuff is fun. o.O
Last edited by Ashkendor; 01-26-2016 at 02:09 AM.
Yup, your points are good, and I lean toward the same.
Playing a game with skills, where you don't read or try to use your skills.. is not logic lol
Just tell me how many times you've been mixed with randoms; you play your character to the maximum that you can (that's how to 'play' or to enjoy it for you) and then to discover that others don't give 2 cents.
So yeah, let's keep up being considerate, at least a few of us will be, but the total amount of players versus those on the forums o.O They won't even read this as we type lol
Some will raid while being Drunk or [something else] and still have a blast. Other in the group may find it frustrating, but what if the same players will get into DF?
Others are: sorry, lack of sleep (well you know what buddy? go to sleep! the game will be there tomorrow. my tomes! yeah right, they'll change in 3 months, so don't let it get to you too much, because if you die from lack of sleep or too many redbulls, it's GAME OVER and your tomes will stay as crap memory into this game, and hells know we need to get rid of all the limitations this game is feeling.)
So, this game is not a solo-game where you can play the way you want it, at the comfort of your home. We are mixed with others, and we have to expect the unexpected.
You can count on us to try our best, but for some, it might just not be. So be it.
When leveling other jobs that we find out won't ever be our main: we try to play it the way we find the rotations would be best, but we won't go and test dummies for sure.
Once it's capped, we move on to the next until we get back on our Main and then try to give it our all. SE made it so we can play them all to have a taste and then choose 1 or 2 main jobs because the time and tomes will make it impossible to gear all jobs to max until next patch (unless you are botting or playing 24 I presume lol)
Can't wait to meet some of you in dungeons!![]()

Mattlock, if you had only shown the *slightest* hint of diplomacy, instead of your ridiculous 'Hello, hello...is this a bot' nonsense' that entire convo would probably have turned out far different. Just reading that made me think, 'oh look another arse'. Jeez you never even used the person's name for god's sake.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote





