Quote Originally Posted by Pandastirfry View Post
Your examples are terrible, a casual roller coaster rider may decide that they want to ride the big boy coaster too, and a hard core would go on both.

here's the deal, a thing is not hard core, a person is hard core.

If you play hello kitty hard core...guess what you're a hard core Hello kitty player (wow that would be something to be proud of)

if you play FFXIV hard core, Huzzah you're a hard core FFXIV player.

if you play FFXI hard core.....okay by now you get my drift.
So there you go there's your time investment that is one of your criteria for hard core games...

Lots of camping and preparation, well if you're a Hard core hello kitty player, you're going to prep for litter box cleaner corner or whatever goes on there...

High learning curve, usually hard cores make game mechanics out to be way more complex than they actually are, so I'm leaving this one alone.

hard to level: Hard Core hello kitty players get max level in a week bro, wanna try to do it in 3 days!, something tells me a hello kitty game would be hard to level in...mostly because it's hello kitty

and economy based on supply and demand...every mmo has this, even Team Fortress 2. and as to RMT...buddy that is supply and demand in it's purest form for an MMO.
There you go, by your criteria Hello Kitty Adventure Island is a hard core game!
lol a casual player can play a hardcore game... i never said otherwise. my point went right over your head. and my roller coaster analogy applies perfectly if you want a hard core experience as a casual roller coaster rider you can get in line for the top hill dragster that dose not change the fact the the roller coaster is hardcore...

if all games followed your logic then we would live in a world with no criteria by which judge, base, or make a game. SE could give us a blank piece of paper and say welp you make the game what you want it to be so there you go, you make your own fun. I all ready stated you can be a hardcore player and play casual games and visa versa but games can be labeled as hard core and casual too.

no every MMO has varying degree of supply and demand, but im sure you don't understand value. RMT's need to be stopped not the economy... you are at this point arguing to argue and its getting down right bad.