Quote Originally Posted by RiisWolf View Post
What in the world are Paladins doing to run out of TP in less than 2 minutes??? It makes absolutely no sense as to how players play that job and focus on being overly offensive, to the point they neglect using stoneskin and clemency. Not to mention there are tons of bosses that make themselves untouchable, or the walk between mobs.

Use MP to let your TP regenerate or play another class actually GEARED for DAMAGE!!!


That said, it'd be red if Paladin got a circle slash (or a simple cleave). I miss that attack from 1.0.
A1S - Faust as OT when your Warrior/DRK co tank is good enough to group both Faust and the adds, thus making you a glorified DPS for 2 minutes. A2S, A4 (unless you are OT)..... Honestly Clemency and stoneskin aren't used on the regular for the duration of a fight. Stone Skin usually during down time or pre- tank buster. Clemency during tank buster cast bar, possibly that moment your healers are up to their eyeballs and someone is about to die (assuming your cast won't get interrupted, thus completly wasting a GCD)

Back to topic - ISH -
I'd like to see 4.0 remove the limitation on skills that can be used at lower levels. This could allow for new skills to replace old skills (keeping the amount of available buttons to push stable) and allow for classes to be able to actualy learn their full job/work on rotations/etc while running a leveling roulette. I can't tell you how many times I sit there and do nothing on screen because the button I am mashing in my normal rotation "hasn't been learned yet".