Quote Originally Posted by Shurrikhan View Post
Mapping PLD stances to one button would prevent you from dropping ShO (and getting 25% more dps) without dropping your combo--a flexibility loss, and may in turn cost dps.

Flash already scales off Strength. After the tank revisions, if Vitality contributes Attack Power, it will also work off Vitality. At the moment, because it scales with Attack Power, but not with damage, Berserk will improve Flash while Fight or Flight will not, iirc. That may be what you really want to fix.

I don't see how an extra stat point is going to make much difference. Classes are already hugely inferior by level 40, and most people scorned if they haven't unlocked them by 35.
Because mapping the stance switches to one button instead of two would save space on the hot/cross bars. And, wouldn't it just be a waste to not use Sword Oath when you are trying to increase your DPS? If not: then it needs to be fixed, because it somewhat defeats their whole purpose.

That was a suggestion to make flash work for both Vitality and strength tanks by having it scale off either one or of both of them at once to increase emnity. So, maybe people it could help with some of the dickishness that's being aimed at Vitality tanks if vitality helps just as much to keep emnity.

Because it feels like it's more of a minus at level 30 than a plus. Losing raging strikes can feel like it's a bit too much for some classes at level 30. Almost to the point that it feels like it would be better to just not equip the job crystal at all.