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  1. #11
    Player
    BubblyBoar's Avatar
    Join Date
    Aug 2013
    Posts
    605
    Character
    Xyno Edajos
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Nektulos-Tuor View Post
    Yet there are so few jobs and classes with little variety between them. Its pure laziness by the money this game is making compared to ones that made it work.

    The quests in this game have barely any lore, they focused way too much on a story then the lore of the races and classes. We barely know much of anything about them.

    You have to admit, FFXI was a lot better at some things.

    Dark Knight and Paladin for example are "different" jobs, but they might as well just be specializations because they play VERY VERY similarly....
    I don't think you even understand what laziness is or understand how much work goes into implementing a job, much less three at the same time. It's not like we are only getting 1 job an expansion, we got 3! We even got a job between release and the first expansion. Maybe you should go back and do some reading about how small the FFXIV team is and how Yoshi P is desperately in need of staff. There have been job openings for the team that have been up for months and a year + that still haven't been filled. They need more people and they aren't getting them.

    But all that aside, again, the reason for refusing skill trees isn't because they are too lazy to make them, but the effort going into make them would rather be placed in making new jobs.

    There's plenty of world building and lore in quests. Maybe you should read over things you've missed.

    Your PLD/DRK example is EXACTLY why we get new class and not skill trees. That is how they want to do them and personally, I prefer it.
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    Last edited by BubblyBoar; 01-13-2016 at 06:57 AM.