Quote Originally Posted by BubblyBoar View Post
An exception to the rule does not invalidate said rule. As I said, FFXIV wasn't designed for envisioned for what EQ2 did. It was designed so that players could freely change jobs when they wanted something different. It's how they wanted the game to be, not like EQ2. They don't want traits or specializations because they could just make new jobs instead.
SWG after CU (NGE) had about the same Jobs as FFXIV and talents/traits/armor customization and the ability to also freely change jobs with respec system and semi-action combat, each class was unique and played completely different as well. Although I liked PreCU/CU a lot better since it had a multiclass system its the same argument. Lazy.

There are many (exceptions), they are just old games.