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  1. #10
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by KaitlanKela View Post
    Seriously, the Healer is going to spam heals and babysit the tank so the tank never has to use cooldowns or try either? It's like that playstyle deliberately saps all the fun out of the game for half the party.
    noooo, the thing that saps out all the fun out of the game is the fact that we are already 40! ilvl higher than we should for ALL content besides thordan ex and alex savage. that makes this game waay to easy. and that's also the problem with the healer dps debatte: if you are that overgeared you don't really need a healer, that's why the healer is staying around. but that's also the reason you don't need defensive cooldowns as a tank, because you are that overgeared... THAT'S the reason nobody has fun. we have build a workaround with these masspulls to keep the fun in the dungeons, but since 3.0 the tanks and healers are so overpowered with the new skills and the huge ilvl increase (from 150 to 210 in one patch xD) that this workaround doesn't longer work.

    and if the only way to have fun in the game is to play a healer in the intention to NOT heal i think we have a problem here...

    and to clarify this: i can agree that a healer should throw in damage in his downtimes and not staying around doing nothing. but creating this downtimes by simply not healing when the tank gets damage is a different story.
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    Last edited by Tint; 01-06-2016 at 03:46 PM.