Yeah for killing stuff for story or relic, or just if we are by ourselves. We have 2 dps in a dungeon for a reasonI can confirm tanks do not always need cures. People in this game do not need to be at 100% health, Sounds like you are overhealing which is bad in itself.
No other class in the game gets to stand around afk for 10-20 seconds between spells. Theres a reason healers get so many dps skills.
Its got to the stage where I don't know if you're trolling or not.
If you're ok with healers jumping around between heals and being lazy that is fine by me, but I will just continue to deem them as lazy.
The thing is this if you read I said i'll occasionally throw out dps (if I got a great group) but if I don't then don't expect much. Reffering to 40mins when that dungeon is 20 25mins tops. Since dps were slacking
In a 40 minute dungeon run example the dps are at fault.
However in this thread alone you have said to me that, tanks always need cures unless at 100% and that we have DPS skills only for solo content.
Both of those statements are honestly 100% false.
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