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  1. #391
    Player
    zemogFC's Avatar
    Join Date
    Aug 2013
    Posts
    240
    Character
    Leshrac Acaedeus
    World
    Adamantoise
    Main Class
    Lancer Lv 80
    My only issue is the fact after the huge grind it's only a 210 weapon.
    When 3.2 drops in February, you know you're going to be able to exchange the mhachi farthing for a gobdip. I can't stomach the fact that I would spent so much time in Alex and millions of gil for a 210 weapon and another 210 weapon is just going to be dropped in the player bases lap.
    Relics should at least be i215 after the phase 3 grind to make it worthwhile.
    (11)

  2. #392
    Player
    Ethalio's Avatar
    Join Date
    Sep 2013
    Posts
    21
    Character
    Ethalio Hchynwal
    World
    Phoenix
    Main Class
    Thaumaturge Lv 70
    While I'm reading all these posts I'm glad I can always log in to FFXI and use my Mythic 119 with the knowledge: I can use this weapon for the rest of my FFXI career.

    On topic: I never understood why people grind all these dungeons while there is absolutely no variety in dungeon design. The only thing that changes is the graphics and slightly the mechanics of the bosses, but the fights can all be described as 'just evade stuff and deal damage/heal/tank'. I'd really wish for more open world content and more difficult fights like Thordan Ex. I've done the new expert roulette dungeons exactly once.

    Why not add a special kind of zones/raids/dungeons for the new weapons with all kind of stuff like (hard) boss fights, grinding normal mobs for drops that are needed for the upgrade, special materials gathered exclusively in that zone and/or dropped by bosses. There are so many possible ways of doing this, I wouldn't even care if the zones are copy/paste areas like in XI as long as the content itself has variety and is fun to do. Even Dynamis is/was way better than this.
    (1)

  3. #393
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Madjames View Post
    I can do the grind part. I refuse to do the crafting part which is the POS part of this. I hope SE sees this and fixes it.
    Agreed. 4 of each item is too much. Hell, 1 of each item would make a bunch of us go "Again? Ugh...but at least it's not much." I seriously worry about the devs if they thought this was a good idea. They should have just released a full set of i190 crafted gear if they want to make crafters relevant again. I still remember back when people used the crafted gear for all of Coil, it was that good.
    (5)

  4. #394
    Player
    Starbirth's Avatar
    Join Date
    Nov 2014
    Posts
    89
    Character
    Nebula Starbirth
    World
    Cactuar
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Ethalio View Post
    Why not add a special kind of zones/raids/dungeons for the new weapons with all kind of stuff like (hard) boss fights, grinding normal mobs for drops that are needed for the upgrade, special materials gathered exclusively in that zone and/or dropped by bosses. There are so many possible ways of doing this, I wouldn't even care if the zones are copy/paste areas like in XI as long as the content itself has variety and is fun to do. Even Dynamis is/was way better than this.
    Creating new content for the relic on top of what they do now is asking for the impossible. Implementing it into existing or along side new content in a patch is the only possible way for them to do this, but they seem to be in a nasty habit of releasing the relic all by itself in a patch so it has to reuse old content that people have played to death. The reason they do this is to keep people subbed.

    We all have our personal reasons as to why we don't like a certain part of this; mine is I detest Alex for my own reasons, but I think the problem that sums it up for most is the lack of creativity and not the amount of work. IMHO I think they should have just released the first 2 parts and then incorporated the 3rd step into 3.2 content as an i220 weapon. That way the content would have had higher quality and we might have gotten something a bit better to keep the rage at bay in 3.15.
    (0)
    Last edited by Starbirth; 12-19-2015 at 04:15 AM.

  5. #395
    Player
    Yonanja's Avatar
    Join Date
    Nov 2015
    Posts
    102
    Character
    Yona Lightbringer
    World
    Cerberus
    Main Class
    Paladin Lv 70
    Wait... on top of what they do now? You do realise that content have been very sparse so far, right?
    (0)

  6. #396
    Player
    Starbirth's Avatar
    Join Date
    Nov 2014
    Posts
    89
    Character
    Nebula Starbirth
    World
    Cactuar
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Yonanja View Post
    Wait... on top of what they do now? You do realise that content have been very sparse so far, right?
    Mostly because the dev team is exhausted and working on 3.2.
    (0)
    Last edited by Starbirth; 12-19-2015 at 04:03 AM.

  7. #397
    Player
    Madjames's Avatar
    Join Date
    Oct 2013
    Posts
    314
    Character
    Bathu'ra Lihzeh
    World
    Siren
    Main Class
    Rogue Lv 60
    Quote Originally Posted by Starbirth View Post
    Mostly because the dev team is exhausted and working on 3.2.
    That is no excuse to give us this crap. Making it require any sort of crafting is a slap in the face for those who do not craft, period.
    (4)

  8. #398
    Player
    Conando's Avatar
    Join Date
    Sep 2014
    Location
    Limsa Lominsa
    Posts
    399
    Character
    Rostythgar Onasch
    World
    Mateus
    Main Class
    Warrior Lv 100
    Especially when you consider that this "exhausted team" still put in the code for these 4 HQ items and their 1 specialty item required for each too. Seems more like a case of being jerks rather than being tired when the 20 token grind was enough.
    (4)

  9. #399
    Player Houston009's Avatar
    Join Date
    Sep 2013
    Posts
    575
    Character
    Straigus Rheyist
    World
    Jenova
    Main Class
    Pugilist Lv 81
    Quote Originally Posted by zemogFC View Post
    My only issue is the fact after the huge grind it's only a 210 weapon.
    When 3.2 drops in February, you know you're going to be able to exchange the mhachi farthing for a gobdip. I can't stomach the fact that I would spent so much time in Alex and millions of gil for a 210 weapon and another 210 weapon is just going to be dropped in the player bases lap.
    Relics should at least be i215 after the phase 3 grind to make it worthwhile.
    I suppose I should be complaining that people who have never touched A4S are getting handed an i210 weapon by doing /faceroll content?
    (0)
    Last edited by Houston009; 12-19-2015 at 11:51 AM.

  10. #400
    Player
    Madjames's Avatar
    Join Date
    Oct 2013
    Posts
    314
    Character
    Bathu'ra Lihzeh
    World
    Siren
    Main Class
    Rogue Lv 60
    Quote Originally Posted by Houston009 View Post
    I suppose I should be complaining that people who have never touched A4S are getting handed an i210 weapon by doing /faceroll content?
    No content in this game is hard. Once you learn the script you should be able to get through it with no hassle.

    Also, why does it matter what Ilevel someone else has? The point of doing the so called "hard" content is to have fun with your raid group and fight "challenging" fights, not how much epeen you can throw around with your Ilevel.
    (3)

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