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  1. #411
    Player
    Stanelis's Avatar
    Join Date
    Oct 2011
    Posts
    929
    Character
    Irvy Ryath
    World
    Ragnarok
    Main Class
    Lancer Lv 85
    hen that is the only thing that would be ran and it wouldn't fix the fact that everything else was stagnant.
    The fact that the content is stagnant is indeed an issue, but it has more to do with the low replay value of the content. Adding a carrot to make you run that content and keep it alive is a terrible way to fix that issue (as it doesn't make the content more fun).
    (1)

  2. #412
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Houston009 View Post
    Funny, pretty sure the fact that Alexander savage is so 'hard', is the reason raiding has "fell off". Also explains why it took weeks to complete while some are already near completion of their relic.
    No, it's more like my friends got tired of how boring the game was, so I can't do it now. By the time I get to play now, no one is on. Anyone who does it already has a full static. So there is no winning, I can never do the end-game fights. All because SE like to promote one thing, but go ass backwards on it with lock outs. If they remove lock outs they make it so you can't get loot if you have more than 4 people clear.
    (4)

  3. #413
    Player Kerwin's Avatar
    Join Date
    Mar 2012
    Location
    Ul'dah
    Posts
    1,148
    Character
    Kerwin Nindon
    World
    Balmung
    Main Class
    Weaver Lv 90
    Quote Originally Posted by Doctor- View Post
    I am personally not doing it past the i200 until nerfs there is no incentive and the work does not justify the curve.
    ^ this so very much.
    (4)

  4. #414
    Player
    Khanscott's Avatar
    Join Date
    Jun 2013
    Posts
    272
    Character
    Aevis Sylph
    World
    Midgardsormr
    Main Class
    Arcanist Lv 70
    Yeah, I'm done with garbage. Just spent two hours for one Dawnborne Aethersand. I need 15 more of these, do Diadem... ballpark three times minimum for materials, coordinate with a minimum of two (read: five) people capable of HQ'ing reliably, and juggle every single piece of content I have already done from 2.1 onward for a single piece of equipment. Back to crafting and planning for housing when the 45 days are up. At least that is a sane objective.
    (1)

  5. #415
    Player
    Madjames's Avatar
    Join Date
    Oct 2013
    Posts
    314
    Character
    Bathu'ra Lihzeh
    World
    Siren
    Main Class
    Rogue Lv 60
    I hear ya Khan. The relic third stage is garbage.
    (1)

  6. #416
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Starbirth View Post
    Mostly because the dev team is exhausted and working on 3.2.
    how so? didnt the team took vacations after releasing HW.....thats why 3.1 got delayed.
    (1)
    Last edited by Warlyx; 12-19-2015 at 07:26 PM.

  7. #417
    Player
    Kezy_Kaatapoh's Avatar
    Join Date
    Nov 2013
    Posts
    74
    Character
    Kezy Kaatapoh
    World
    Leviathan
    Main Class
    Dragoon Lv 60
    To the people defending the relic: yeah, you're allowed to enjoy it. That's not a problem. Different strokes and all that. However, it's very clear that a lot of people DON'T like it. Sure, you can say, "if you don't like it, don't do it," but the issue here is that the relic is really just the tipping point in a string of poor decisions by SE since 3.0. People are unsubbing at this point. There's enough people unsubbing to where it will hurt SE. This may be anecdotal evidence, but I'm seeing a number of people in game leave, as well as the numerous people on forums doing the same. Those who aren't leaving are left questioning the direction SE is taking. It's at a point where you can't just ignore it. If it's upsetting that many people, maybe SE is doing something wrong. Regardless of whether or not you enjoy it, there's a large portion of people who did like this game and now they don't. I've been playing since PS3 release and I love this game to bits, but even I'm disappointed with the direction things are going. Everything that SE has tried doing in 3.0 has been implemented very poorly (like Diadem), with some decisions being outright confusing (like having to queue for Verminion in the Gold Saucer).


    "Well I like it so shut up" isn't any more valid than "well I hate it and you should too." But both of those are pointless. Enough people are pissed about the game choices when they previously weren't to warrant a legitimate discussion on the quality of the direction the game is taking. The way this conversation is currently going isn't constructive and is quite pointless.

    Personally, I'll probably end out doing the anima weapon casually, but I don't like it. They had so much potential to do more with it, especially after they said they wouldn't do what they did in 2.X with it, and they delayed it for so long just for it to be... this. I'm not going to unsub either, but I'm continually questioning their choices when there are better options. If it keeps up, who knows, I might just unsub. This is coming from someone who legitimately enjoys the game and cares about it.
    (10)

  8. #418
    Player
    Astral145's Avatar
    Join Date
    Mar 2015
    Posts
    375
    Character
    Astral Flame
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    I feel like SE is not listening to the customers. Atma (fate grinding) back in 2.x was not fun and there were so many players that absolutely went bonkers over the atma grind. The drop rate is now pretty high from when it was 1st implemented and its still unbearable. Now we are in 3.0 and I was thinking maybe just maybe they wont do something stupid this time around and well they did. Not only did they add fates into the equation they also boosted the number to 18 crystals.... ????????? The players said we don't like fate grinds in our relic quests but what SE heard "WE LOVE FATE GRINDS PLEASE GIVE ME MORE SO I CAN NOCK MY SELF OUT WHILE BANGING MY HEAD ON THE DESK"..... Seriously 6 hours, 6 HORRIBLE MIND NUMBING HOURS, in the Churning Mist and all I got was 2 crystals . So far out of 15 total hours of farming fates all I got was 5 crystals . I still have 13 crystals to go and at this rate it will be close to 60 or more hours of fate grinding before I get all 18 crystals.... ALL this grind is for an i170 weapon.... are you serious? How is this fun? Why do I have to spend 60 plus hours in fate grinding for a freaken down grade

    SE this was the straw that broke the camels back... after what I have seen in Heavenward so far only shows that you are no longer concerned about what your customers want. There are so many different and better ways to handle the new relic quest line and all we got was rehashed crappy content. Unfortunately, I already paid for the month of December but Im really considering on dropping sub for a while or for good. I don't like the direction that this game is going. It's pathetic.... I expect crap like this from F2P game but from a AAA MMO? I don't think so... Something is very wrong... and its about time to jump ship before it sinks. At this rate FFXIV may go F2P before it finally sinks to the bottom.

    Edit:


    All I am saying is FFXIV is becoming dull and old. Heavensward was suppose to reach heavensward. Instead Heavensward started off in that direction but somewhere along the way the Allegan airship broke down and fell Hellsward.
    (5)
    Last edited by Astral145; 12-19-2015 at 09:07 PM.

  9. #419
    Player
    Moqi's Avatar
    Join Date
    Apr 2014
    Posts
    1,431
    Character
    Goji Degotye
    World
    Twintania
    Main Class
    Botanist Lv 81
    Quote Originally Posted by Dorander View Post
    Everyone really needs to look at it from the developers point of view.
    lol no we don't. I'm a customer, they either deliver quality content or they don't. I have no use for their excuses, they don't pay my sub nor make the make more enjoyable. The whys and hows are not my problem.

    Do you all get invested this much in anything you buy? If there's a terrible restaurant do you go and sit anyway because you're thinking of the cook? If you see a broken chair in a store do you buy it anyway because of the bigger picture and how no one was using that chair, but now it has a purpose?
    (8)

  10. #420
    Player
    Tisharu's Avatar
    Join Date
    Aug 2015
    Posts
    119
    Character
    Alincia Valeria
    World
    Sargatanas
    Main Class
    White Mage Lv 60
    Personally, I don't mind the grind. I'm just getting really tired of the old re-hash and no creativity in making the new Relic Quest. 3.15 Relic is basically the same thing we get from 2.5 Relic, they just name the name of Atmas to Crystal. Do Dungeon, used a sh$tload of Tombs to buy the items. Grind old Content in this case Alex over and over again. Then at the end craft some really bizarre HQ items and either have it succeeded or failed. Making the materials also super expensive to buy if you don't have a friend or high crafter job.

    I really like the 2.0 Relic Quest back then where you have to kill Mob, Chimera, Hydra, then Titan Hard Mode. At least it was interested to do, and you have to get gud or you won't progress.
    (1)
    Last edited by Tisharu; 12-19-2015 at 09:05 PM.

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