Quote Originally Posted by Reynhart View Post
Let's look at other tank stance, would you ?
  • Defiance : Increase HP and healing received. Except the tiny bit lacking healing boost, it's on par whith Shield Oath. BUT, it allows you to build Wrath which increase parry rate, and gives you acces to Inner Beast for self-healing.
  • Grit : Well...it's Shield Oath. BUT, it give a HP absorb effect to Soul Eater (And with Dark Arts, those hits can heal you for a lot)
  • Shield Oath is just Shield Oath...is doesn't change any of our skill, it doesn't offer anything more.
We can also say the same for the DPS stance.
  • Deliverance : Increases damage (Albeitly less than Sword Oath). BUT allows you to build Abandon, which increases Critical and grants access to Fell Cleave.
  • Darkside : Increases damage...on par with Sword Oath, I think. BUT gives you access to Dark Arts, we can be applied to lots of skills.
  • Sword Oath : Increases damage...that's all.
Keep in mind that the philosophy behind this post is not that we want stronger skills (In terms or raw numbers), to crush the other tanks under our shiny supremacy.
No, we wan't more identity, more mechanics, something that greatly affect our gameplay.
The reason I didn't bother to respond to the earlier post regarding stances is because at least they returned to a point of honesty in the end when it ended on the note that all the tank stances are actually the same... because they are. This is just misguided and misinformed garbage. You can't look at the entire tank's kit and then single-out the only balanced part of it as the problem. It doesn't work like that.

Are you even reading what you're writing? You're essentially saying Shield Oath is lackluster because of Inner Beast and Soul-eater. You're saying Sword Oath is weak because of Fell Cleave. Read that again. Does that make sense to you? If it does, you need to check your logic.

Nevermind the fact that DRK has no offensive stance. Darkside is a persistent damage buff along the lines of Maim and Eye. It's just that instead of spending GCDs and TP to maintain it, they spend MP. The uniqueness of DRK is that they have no offensive stance but achieve the same effectiveness through activated abilities like Blood Weapon. It fits their play-style because they are a high-input oGCD micro-management job.

What really pisses me off is these people asking for more and crying about what they don't have when they aren't getting anywhere close to the most out of what they do have.