Quote Originally Posted by Reynhart View Post
No, I'm saying that Shield and Sword Oath are bland because they doesn't change anything besides their basic effect. Back in 2.x, it was even worse. Since both Oath are "fire and forget" skills, the gameplay difference between Gladiator and Paladin was minimal. When compared to MRD and WAR, you could clearly see what the OP called the "lack of Identity".
Again, I'm not talking about stronger or weaker skills.


Sorry, but no. Maim and Eye will fall if you don't reapply them, Blood of the Dragon will fall if you don't manage it properly. Darkside is a stance, and it will never fall by itself.
And it's absolutely offensive.


Maybe it's because what we do have is either what the other tank have or so situationnal that you could probably forgot you have them. Pray tell me how I can get the most out of Awareness...or Protect...or Cure...or Raise...
I really don't get how things are so hard to understand for some people. The flavor of Defiance, Deliverance, Grit have nothing to do with Defiance, Deliverance, and Grit. Grit and Shield Oath are almost literally exactly the same. Their flavor comes from the surrounding tool-kit. I'll phrase it as simply as I can for you. Shield Oath and Sword Oath are not the problem. They are not bland. They are not boring. They are not fire and forget. It is the tool-kit surrounding them that is the difference. WARs have their equivalent to Shield Oath. PLDs don't have their equivalent to Inner Beast. The criticism and targeting of the discussion is way off mark just like all these PLD topics crying about stuff. At the same time, the actual good posts from people with educated opinions get buried under the mountain of garbage.

And seriously? Blood of the Dragon will fall off if you don't manage it properly but Darkside is a stance because it will never fall off by itself... unless you don't manage it properly. Darkside will fall off if you mess up your MP management just like Maim or Eye will fall off if you mess up your GCD rotation. It's not a stance. It is an activated buff that fits into the MP management DRKs deal with.

How do you get the most out of Awareness? You pop it together with Bulwark to push crits off the hit table so that you can maximize your chances of blocking an attack. The same logic applies to Sheltron. I don't know why you are cross classing Protect, Cure, and Raise, though. If you think those skills are part of maximizing PLD play, well, I don't need to say much.