Quote Originally Posted by Alahra View Post
And while I don't know what they're going to do for long term plans, *neither do you.* However, what information we have right now suggests at least a little bit that the specialist recipes are not going to be major ones. We won't know whether they will be, most likely, until 3.2. As of right now, it looks like we're going to see cosmetic items and the like, so almost nothing is going to change for you.

The sky is not falling.
You have a serious case of speculation going on there, but for the sake of argument let's all assume it's going to be just "cosmetic items and the like". And? What is the reassuring point you're attempting to make here? Because when it comes to high-end crafting, what really is there that people desire other than "cosmetic items and the like"? When's the last time you caught yourself saying "I really need that end-game crafting item for non-cosmetic and the like purposes?". It doesn't happen very often.

Even if it was only specialist housing furniture - why is it so hard to understand that some of us took crafting and put all that effort into it specifically because we want to make things for ourselves. I want to see my name on whatever the item is, whether it is a piece of armor I'm going to wear, or a minion I'm about to add to my collection, or a chandelier to hang in a house.. whatever the object is, the whole point was to be self sufficient. That is why some of us craft, because we like making our own things.

So, please, stop saying the "sky is not falling" when you have no idea what drives a given player to invest all that time, gil, and energy into leveling up crafting for the past year or more under a concept that is now suddenly adopting a very different philosophy. Such an ignorant comment to make.