This one is regarding auto-mapping (first paragraph translated explains it)
Original Thread Link: http://goo.gl/psB3S
This one is regarding auto-mapping (first paragraph translated explains it)
Original Thread Link: http://goo.gl/psB3S
こんにちは。
Hello,
初めて訪れた場所の地図は白紙状態で、自分が通ったところが表示されていくようなオートマッピング機能についてですが、現在検討が進められており、マップ改修とあわせ実装できるよう対応を行う予定になっています。
This is regarding auto-mapping where areas you arrive for the first time will be blank, and gets filled in as you walk; right now we are currently looking into this and with the overall map changes we are planning to get this implemented.
ただし皆さんも仰っているように、エオルゼアにはアイアンハートというエオルゼア全図を完成させた人物が存在します。彼の足跡をたどることで地図が開けていくなど、世界設定についても破綻の無いよう対応を行いますのでご安心ください。
However some of you already know in Eorzea their is a person named Ironhart who completed the Eorzea's map so we will make it where it doesn't break the world settings and where your path will open his path.
もちろんアチーブメント機能とも連動し、初めてエリアに到着!とか、エリアのすべてを歩いた!とかの項目も用意して、冒険をしながら新たな道を歩いていくといったようなことが可能になるようにしていきます。
We will also make it interact with the achievement system and make achievements such as "Arrived to new area for first time!" or "Walked through every area" so it will add new accomplishments as you adventure.
どうぞご期待ください
Please look forward to it
I blame the immersion threadsThis one is regarding auto-mapping (first paragraph translated explains it)
Original Thread Link: http://goo.gl/psB3S
God, I really hate how they're taking a step back sometimes.
I don't get the whole appeal of auto-mapping... Is it that hard to imagine that our characters walk around with a world map? I just find it annoying that I'll now have to walk to places I don't give a rats ass about just for the sake of completion.
Yeah =/God, I really hate how they're taking a step back sometimes.
I don't get the whole appeal of auto-mapping... Is it that hard to imagine that our characters walk around with a world map? I just find it annoying that I'll now have to walk to places I don't give a rats ass about just for the sake of completion.
I mean, I'm all for exploring, but going into areas that have no use or lack anything interesting is pretty pointless. Although, I have collected all the aetherites, so...I dunno lol
Well they did say they have that guy from Eorzea Ironhart who already completed the map so I'm guessing it's more like you have his map and you are making changes to it? like nanawa mines his map shows all the path but actually some path is closed off due to rocks blocking the path. And for the new maps you have to either obtain the map through quest or whatever or you actually walk to make you own map.God, I really hate how they're taking a step back sometimes.
I don't get the whole appeal of auto-mapping... Is it that hard to imagine that our characters walk around with a world map? I just find it annoying that I'll now have to walk to places I don't give a rats ass about just for the sake of completion.
Personally I'm all for this auto-mapping changes since I'm old school RPG player lol
Original Thread Link: http://goo.gl/1cl6y
こんにちは。
Hello
前回の投稿への補足とお知らせです。
Some additional info from last post made.
っと、失礼しました。その通りです。Zitat von Pie
鳥の鳴き声や川のせせらぎ(噴水とかも)も環境音ですよね?Zitat von Triairy
こんばんは。
Good evening,
システムSE、SE、環境音の名称が何を指すのか簡単にご説明しますね。
Would like to explain simply what system SE, SE, and Environment means.
- システムSE → UI周りの操作音
System SE > sound effects surrounding UI- SE → アクションの音、攻撃の音など、環境音以外のSEすべて
SE > Action sound, attack sound, anything other than environmental SE.- 環境音 → 天候音
Environment SE > weather sound effect
sound of bird or river flowing (including water fountain) is environment sound effect right?
oops sorry about that, yes that is correct.
Zitat von Bahamut
上記コメントでLitryQuisさん、Werdnaさんも言われていますが
4gameの、祖堅正慶さんの講演記事を読んで自分も下記の内容を要望します。
LitryQuis and Werdna also commented above regarding this also reading the comment from Masayoshi Souken on the interview I want to request for the following
現状、私たちに聞こえるサウンドがカメラ視点の音が聞こえる設定になっていますが、
それを、操作キャラクターの居る場所からの音を聞こえるようにして欲しいです。
Currently the sound we heard are from camera's location, but I would like to make it where you hear the sound from the actual character you are controlling.
8人でPTプレイをしていると、自分の後ろを走っているキャラクターの足音が一番でかく聞こえるのは
自分は現実感にかけると思うのです。
When you're in a 8 men party, hearing the foot steps on the furthest away character louder than your own is lacking reality
自分のキャラクター中心に音が聞こえたほうがモンスターの攻撃や位置も分かりやすいはずです。
If you can hear the sound from your characters stance it will make it easier to find out monsters location, or which direction the monster is attacking from.
衣擦れの音や足音まで複数用意して現実さを追求しているのは分かるのですが
キャラクター位置で発生している音を聞かないと全く臨場感が無いと思います。
I understand (this game has) cloth sound (like chain sound when wearing chain mail) or different foot step sounds (when running on metal or wood or rock) however if the sound isn't coming from the characters position it will lack the presence.
1.19では細かい所も多数修正されているので、是非サウンドの方もお願いいたします!
In 1.19 I know there are lots of specific adjustments, would also like if you could please look into the sound as well!
こちらの件は、担当者に確認してみますのでお待ちください。
I am checking this one with the person in charge so please hold on for more info
Oh thank god...I would love this to death.This one is regarding auto-mapping (first paragraph translated explains it)
Original Thread Link: http://goo.gl/psB3S
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