Quote Originally Posted by Gilraen View Post
Wow, didn't even need to add the ellipsis there. Fun fact, the PS3 has a much reduced physics engine whereas the PC and PS4 are capable of the full breadth of the game's physics engine, can't blame the PS3 this time.
They made a deliberate decision to reduce the game's memory load with regard to physics and also polygon count because of how demanding 1.0 was on average computer hardware, from what I understand. I don't think it's so much memory limitations as it is a decision to keep the game playable on more run of the mill PCs.