Page 109 of 192 FirstFirst ... 9 59 99 107 108 109 110 111 119 159 ... LastLast
Results 1,081 to 1,090 of 1911
  1. #1081
    Player
    Ossom's Avatar
    Join Date
    Nov 2014
    Posts
    368
    Character
    Ossom Possom
    World
    Adamantoise
    Main Class
    Armorer Lv 53
    Quote Originally Posted by Butcherboy View Post
    thank Ossom. so without food i have 152% crit dmg? then my next question the the percentage per crit increase? like if i use HQ baked Papira food ? i cant understand the formula since im not good with math, lol idont even know how to solve that.
    Assuming you max crit from HQ Baked Pipira Pira.
    ((655-354)/(858*5))+1.45 turns into ((655+37-354)/(858*5))+1.45 which equals 152.87% Or a ~.86% Crit Damage increase from the original 152%

    Basically : If you do a base attack of 1000. A Crit w/o any extra Crit Hit above the base of 354 would do 1450, a crit at 655 w/o HQ Baked Pipira Pira would do 1520 and a crit w/ 692 (HQ Baked + 655) would do 1528~1529.

    While this might not seem like a worth while increase, please realize that Crit Hit also raises your chance to crit, I think my monk sits at like a 28-29% Crit chance last I check.

    Though, without counting for the Crit Chance increase from Baked Pipira, if your DPS was 1000, I can assume 28% of those attacks were crits (Lets just assume your crits were distributed evenly between your weaker and stronger attacks, i.e You critted Bootshine the same number of times you Critted a ToD tick or something like that), roughly 280 * 1.52 = 425.6dps, using baked Pipira Pira (280 * 1.5287 = 428.036) gives you a ~1.4 DPS increase before you start accounting for Crit Chance.

    As usual take everything I said with a healthy big grain of salt.
    (0)
    Last edited by Ossom; 10-12-2015 at 01:20 PM.

  2. #1082
    Player
    Scum's Avatar
    Join Date
    Aug 2015
    Posts
    14
    Character
    Scumbag Ase
    World
    Balmung
    Main Class
    Culinarian Lv 80
    Quote Originally Posted by Hakmatic View Post
    FRACTURE SHOULD ONLY BE USED TO ACCOMMODATE DEMO TIMERS.
    This is the gist of it. i would extend it to timers in general but for simplicity's sake you can just stick to demo.
    (0)

  3. #1083
    Player
    Hakmatic's Avatar
    Join Date
    Feb 2014
    Posts
    320
    Character
    Hak Matic
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    Honestly, there is no other timers you would want to alter other than demo. Sure you could fracture on a lot of different things in the monk rotation, but the only one that gives you the rotational benefit is the demo one.
    (0)

  4. #1084
    Player
    Scum's Avatar
    Join Date
    Aug 2015
    Posts
    14
    Character
    Scumbag Ase
    World
    Balmung
    Main Class
    Culinarian Lv 80
    i'm referring to two things.

    1) you dont have to literally wait for demolish to be in que to use fracture, if you know ahead of time that it will be a rotation where demolish will be clipped. say your'e not in position for a skill but KNOW you will be using fracture in that rotation then you can go ahead and use it instead of reducing the potency of the positional skill.

    2) flat out replacing tod because you know it wont run its course. ToD needs to run 27 seconds to do more damage than fracture, which is much longer than the duration of fracture.
    (0)

  5. #1085
    Player
    Hakmatic's Avatar
    Join Date
    Feb 2014
    Posts
    320
    Character
    Hak Matic
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    Well 1 has nothing to do with timers lol and two should be common sense to most monks but good that you pointed it out.
    (0)

  6. #1086
    Player
    dank1's Avatar
    Join Date
    May 2015
    Posts
    246
    Character
    Dank Evol
    World
    Siren
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Ossom View Post
    1.52016317 or 152% your base damage using the forumla below.

    ((CRT-354)/(858*5))+1.45 => ((655-354)/(858*5))+1.45

    If you wanna line Interal Release up with something, Line it up with Demolish.
    Hi this is really helpful and I'm not debating the formula at all, but where did this formula come from? Is it applicable for all classes? And lastly do you know of a place to locate stat weights for most if not all classes?
    I'm mostly interested in drk if that matters, ty.
    (0)
    Life's a tease.

  7. #1087
    Player
    Zamii's Avatar
    Join Date
    Mar 2014
    Posts
    435
    Character
    Zami Terrechant
    World
    Tonberry
    Main Class
    Monk Lv 60
    Quote Originally Posted by dank1 View Post
    Hi this is really helpful and I'm not debating the formula at all, but where did this formula come from? Is it applicable for all classes? And lastly do you know of a place to locate stat weights for most if not all classes?
    I'm mostly interested in drk if that matters, ty.
    as far as i know, Dervy is the only one currently working on stat weights, and he made most of the formulas for crit, auto attack, etc etc.
    as far as im aware he only has stat weightings currently for monk and dragoon, but the general rule of thumb it seems for now is wep dmg > main stat > crit > det > ss

    as far as the formulas posted here, the crit ones will work for every class, but the formulas you may find for auto attacks, skill damage, etc, they are class specific.
    (0)
    Last edited by Zamii; 10-14-2015 at 07:00 AM.

  8. #1088
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by dank1 View Post
    Hi this is really helpful and I'm not debating the formula at all, but where did this formula come from? Is it applicable for all classes? And lastly do you know of a place to locate stat weights for most if not all classes?
    I'm mostly interested in drk if that matters, ty.
    I would like to know why the formula says (858*5) instead of 4290. Seems like a stupid question but I'm genuinely curious lol
    (0)

  9. #1089
    Player
    Ossom's Avatar
    Join Date
    Nov 2014
    Posts
    368
    Character
    Ossom Possom
    World
    Adamantoise
    Main Class
    Armorer Lv 53
    Quote Originally Posted by dank1 View Post
    Hi this is really helpful and I'm not debating the formula at all, but where did this formula come from? Is it applicable for all classes? And lastly do you know of a place to locate stat weights for most if not all classes?
    I'm mostly interested in drk if that matters, ty.
    This is Dervy's Forumla from the Dragoon thread. You can find it in the thread OP title something along the lines of "Dragoon : How to Dragoon Per Second" or something in this topic board.

    Edit: Linked below

    http://forum.square-enix.com/ffxiv/t...A-DPS-Paradigm

    As far as I know. Dervy and maybe one other person do stat weights when/if they feel like it. Probably gonna have to ask him if hes done dark stat weights, though I doubt he has, he might have some insight on what they could possibly be though.

    I will say that its 9/10 probably gonna be Crit > Det > SS only because Crit was buffed and Det was nerfed for 3.0, other than that I have no idea how to go about getting actual values.
    (0)
    Last edited by Ossom; 10-14-2015 at 07:52 AM.

  10. #1090
    Player
    Ricdeau's Avatar
    Join Date
    Aug 2013
    Posts
    484
    Character
    Ricdeau Cyton
    World
    Gilgamesh
    Main Class
    Monk Lv 60
    To add to what others are saying, Sunny also helps with weights and formulas. Most all of our current information has been from either Dervy or Sunny. Dervy sadly has been banned from the official forums, but you can find Sunny most typically over in the Dragoon thread.
    (0)

Page 109 of 192 FirstFirst ... 9 59 99 107 108 109 110 111 119 159 ... LastLast