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  1. #331
    Player
    Disc's Avatar
    Join Date
    May 2012
    Location
    Ul'dah
    Posts
    179
    Character
    Kalos Ianei
    World
    Goblin
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Ragnvard View Post
    Some day in the future, with Echo and higher ilvl, I would much rather bring a paladin to A3S for example, due to their ability to spam shield bash on adds (with the longest stun in game to boot), and ability to tempered will/leap the pushback (holmgang works but has tight timings) - that is because dps will no longer be the barrier, but rather mechanics wise, other tanks will be a safer choice than a warrior.
    WAR will still reduce more total raid damage with Storm's Path while increasing raid damage tremendously with their own DPS & Storm's Eye. Killing slimes will only become easier as you get more gear or echo. Something is seriously wrong if you resort to shield bashing at that point. PLD will not see any love until their enmity is boosted or encounters shift focus towards extreme tank-busters & raid wide AoEs to slow us down.

    Quote Originally Posted by Seku View Post
    Drk is actually in need of help too just like PLD.
    You're a funny guy.
    (0)

  2. #332
    Player Violette's Avatar
    Join Date
    Apr 2012
    Posts
    545
    Character
    Eonkhui Malaguld
    World
    Tonberry
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Disc View Post

    You're a funny guy.
    He's not wrong, Dark's have a lot of glaring bugs in their move set that will become apparent when it comes to mitigating physical hits, but we can have that discussion in 3.2
    (4)

  3. #333
    Player
    Exodus_Kenpachi's Avatar
    Join Date
    Sep 2015
    Posts
    128
    Character
    Exodus Kenpachi
    World
    Gilgamesh
    Main Class
    Warrior Lv 60
    @Ragnvard Im not even going to begin to delve into how incredibly ignorant brining a PLD over WAR for speed runs and farming would be, but the fact that you think that the tank balance is working as intended is clear proof you have no idea what balance is.

    On one hand we have a tank which does: tremendous burst damage, contributes meaningful DPS, has invaluable raid utility, and has a strong defensive kit that not only allows them to effectively tank every encounter but allows them to cover their DPS stance with CDs.

    On the other hand we have a tank that: Contributes almost nothing to DPS while tanking, has CDs that are borderline useless (Clemency, Divine Veil, Tempered Will), offers no meaningful raid utility, is generally considered a hinderence to raids, and is loaded with clunk.

    So we have one tank which is a raid necessity and guarenteed a spot that has arguably no downsides and another tank that really brings nothing to the table.

    Yeah bro. That's balanced.
    (0)

  4. #334
    Player
    Harz's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lominsa
    Posts
    75
    Character
    Harz Krislnen
    World
    Ultros
    Main Class
    Paladin Lv 70
    If I absolutely had to pick something, I'd swap the debuffs on Storm's Path and Rage of Halone.
    (5)

  5. #335
    Player
    NFaelivrin's Avatar
    Join Date
    Dec 2014
    Posts
    192
    Character
    Nymeria Faelivrin
    World
    Ultros
    Main Class
    Paladin Lv 60
    "Tank balance is working as intended" and "PLD will finally work when we're all i270 +20% echo on A3S" are funny things to say in the same post but there we have it.
    (1)

  6. #336
    Player
    NFaelivrin's Avatar
    Join Date
    Dec 2014
    Posts
    192
    Character
    Nymeria Faelivrin
    World
    Ultros
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Disc View Post
    You're a funny guy.
    ...For you.
    (0)

  7. #337
    Player
    Disc's Avatar
    Join Date
    May 2012
    Location
    Ul'dah
    Posts
    179
    Character
    Kalos Ianei
    World
    Goblin
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Violette View Post
    He's not wrong, Dark's have a lot of glaring bugs in their move set that will become apparent when it comes to mitigating physical hits, but we can have that discussion in 3.2
    You're ignoring the fact that our physical mitigation is more than enough for all content in game, our damage competes with & at times surpasses WAR, we don't need MNK, we excel at magic mitigation, and we have one of only two "damage down" debuffs in game. You have to be delusional to even imply that DRK is anywhere near a bad place.
    (2)

  8. #338
    Player
    Artorias112's Avatar
    Join Date
    Jan 2014
    Posts
    22
    Character
    Artorias Souls
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    Please post your war solo Titan Ex clear before you said that.
    (0)

  9. #339
    Player
    Abbul_Stonecleaver's Avatar
    Join Date
    Dec 2014
    Posts
    178
    Character
    Abbul Stonecleaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Metalwrath View Post
    The only reason the other classes can't do that is because of the heal difference.Even then Paladin might stil be able to pull it off all be it a lot slower.This video should seem impressive but it really isn't for many reasons.It's unsynced,The person is in full ilvl200-210 gear.Dunno about jewelry but probbaly melded to hell and back which most of us can't afford.On top of that they had the highest lvl of echo available which is just cheap.If they'd done it unsynced withouth the echo i might have a slight bit of rspect for them as a fellow Warrior.
    Lol.......
    (0)

  10. #340
    Player
    Syzygian's Avatar
    Join Date
    Feb 2015
    Posts
    735
    Character
    Syzygia Coahcuhhar
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Harz View Post
    If I absolutely had to pick something, I'd swap the debuffs on Storm's Path and Rage of Halone.
    Brilliant, actually. If they did this and buffed Halone's potency + maybe a shorter recast on FoF and tweaks to their support utilities, the tanks would be pretty well balanced as far as what they bring to a group.

    Quote Originally Posted by Disc View Post
    You're ignoring the fact that our physical mitigation is more than enough for all content in game, our damage competes with & at times surpasses WAR, we don't need MNK, we excel at magic mitigation, and we have one of only two "damage down" debuffs in game. You have to be delusional to even imply that DRK is anywhere near a bad place.
    100% this. It still blows me away how many people haven't figured out how to play this job right, and when they misuse its tools they're considered "bugs".
    (0)

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