
Originally Posted by
Ragnvard
DRKs are much loved in Alex: to a degree where it's almost as if the raid is designed for them. while they do not have the protection of a shield in A2S, Blood Price allows a DRK to contribute a significant amount of AoE damage and is the king of AoE threat.
So at the end of the day, warriors really only have 3 things going for them:
i) Slightly higher dps than a DRK, and PLD - around 10% more?
ii) Incredible burst damage via Berserk (most notable in HP transfer on A3S)
iii) The ability to apply slashing debuff.
As time progresses, the dps checks in A3S become more and more lenient (through obtaining gear upgrades). The "niche" of the warrior will start to diminish. Some day in the future, with Echo and higher ilvl, I would much rather bring a paladin to A3S for example, due to their ability to spam shield bash on adds (with the longest stun in game to boot), and ability to tempered will/leap the pushback (holmgang works but has tight timings) - that is because dps will no longer be the barrier, but rather mechanics wise, other tanks will be a safer choice than a warrior.
A good warrior will need to learn when to pool stacks for inner beast, how to stance dance and play greedy. Alas, they still have some of the weakest cooldowns: foresight being only a mere ~7% reduction in physical damage (worse than awareness imo), bloodbath is "nice" esp coupled with berserk/convalescence, but is still on the weaker end of the spectrum.
If things are to be changed, then it will have to be something slightly more fundamental to HW: that is i) AF2 forbidding effective class swapping ii) the specialization of tanks where a DRK reign over magical bursts and PLD will always be trivialize physical bursts.
Unless you are gunning for a server first kill, bring the player, not the class. Tank balance is working as intended.