Quote Originally Posted by Phoenicia View Post
But even in WoW tanks had stances, Warrior had defensive stance, Pally had Divine Fervor or w/e, Druid had to be in bear form and DK needed to be in Frost Rune or whatever.

Stances simplify the need of separating Main-tank and Off-tank roles. Tanking? Turn on tank stance, pretending to be DPS/OT? Turn it off. What this game needs to fix this "silliness" and "untanklike behavior" problem is to make encounters require tank stances. Up the damage of auto attacks to a level where regen doesn't tick higher than the raid boss's auto-attack.

Stances going oGCD for non-WAR tanks is fine if WAR gets healed 25% of its current health when swapping as well. That would make them balanced.
Wouldn't that put DRK at a great disadvantage?