Quote Originally Posted by Donjo View Post
1. Makes Threat more difficult to keep
Not at all. Threat is stupid easy to maintain these days.

2. Makes you less effective at not dying
I have the same cooldowns with or without tank stance (outside of IB). The main issue is the HP decrease, and there are no bosses outside progression that require that much HP to take a hit.

3. Increases stress on the party and thus makes them less able to perform their roles efficiently
I do as much if not more DPS than most of the party members while providing the tank buffs through cool downs. There is no stress unless the healer is not paying attention and trying to heal in Cleric Stance.

4. Increases the overall difficulty of the fight
Fight is over faster, thus less damage is going out and less healing is needed.

This whole argument is about bad tanking, not tank stances at all. Just because some tank you ran with sucks does not mean the system is flawed. The system works as intended, the players are just trying to shift the blame because they cannot handle adjust to situations on the fly. All these points you mentioned are met regardless of stance.