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  1. #11
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Ya know, I remember the debates over Coil when it became utterly clear that Coil was in fact too hard for the vast majority of players, and so many voices advocated a story mode version of it that preserved the difficulty level of the 'real' coil, because after all it was the progress, challenge and raiding gear drops that mattered. So now we have Alex Normal which is accessible pretty much to all, and Alex Savage which is harder and requires higher gear. This is exactly what the community requested. And as much as you might hate to admit it, it serves the population of players far better than Coil did.

    Honestly I am trying to figure out what it is that end game players want. Is it better gear than everyone else? Is it achievements and titles that differentiate them from everyone else? Is it the challenge? Is it the knowledge that they beat something others can't beat?

    No, it turns out now that actually it's exclusive story content that they get access to and others do not. Excuse me? If raid gear was not dropping in Savage mode, no one would run it except the really dedicated teams like BG. exclusive story content or otherwise, the first thing raiders in general will say is that if there is not better gear dropping in Savage, they won't run it because it's not worth their time.

    It seems to me OP, that you want to have your cake and eat it, and take the cake away from everyone else, until you're finished eating yours. Sounds pretty selfish to me.

    Quote Originally Posted by DkDerek View Post
    I disagree with this. It forces the savage raider to farm normal, which burns them out, or ruins the experience of the raid itself. Normal and savage should be on separate lockouts, or, normal should drop 180 gear. The story and glamour are available to the casual, the power is not.
    No, you choose to do that to yourself. There is nothing forcing you to run and rerun content until you burn out. If your focus is too narrow, you will always find this issue in a game.
    (17)
    Last edited by Kosmos992k; 08-27-2015 at 04:12 AM. Reason: Spelling - became in the first line was misspelled by autocorrect as 'because' I have corrected it.