Page 5 of 13 FirstFirst ... 3 4 5 6 7 ... LastLast
Results 41 to 50 of 128
  1. #41
    Player
    dejavutwo's Avatar
    Join Date
    Aug 2012
    Posts
    315
    Character
    Kuzie Kukuri
    World
    Cactuar
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Krylo View Post
    That would mess up gear progression pretty heavily...
    It depends on what ilvl gear the 24 man is going to give. I imagine the one coming out in 3.1 is going to give i200 gear so even if the order was swapped, savage would still be the best gear.
    (0)
    Questing is like participating in an Old Spice Commercial - Talk to me, talk to him, talk to me, talk to him, Now Talk To Me...Sadly, you are not done, back to him, look there, its that mob I never liked, back to me, back to him...I'm in the Waking Sands.

  2. #42
    Player Dererk's Avatar
    Join Date
    Oct 2014
    Location
    Limsa
    Posts
    1,162
    Character
    Dererk Titan
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Bokuhn View Post
    Or they can release both normal and savage on same patch. . I too get burnt out on savage. . With no story it's difficult to be excited on progression.

    This was one of my fears when they said they were releasing a easy story mode I wouldn't say burn out but ya the story was one of the reasons a lot of people did coil I like hard content and story's but the same exact thing they mind as well have cut costs in savage by not outing in cut scenes. And it can be harder to find people for this stuff. Savage will never belong in duty finder so they should make savage mode a 2 full party content. At lest then it can be easier to find people because your more lose with the roles your willing to take.
    (1)

  3. #43
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Nadirah View Post
    Please show me on the map where the endgame PvE content is after you have your Ravana weapons after the tome cap.

    So we're to log in, run a dungeon once, log out and there's our progression? How about no?
    At the Release of Realm Reborn we had:

    Instances
    - Wanderer Palace
    - Amdapor Keep

    Primals
    - Ifrit HM
    - Garuda HM
    - Titan HM

    Raid
    Coil Turn 1-5

    No dailys or weekly PvE stuff (except tome cap). No roulettes. No ex primals. No gold saucer (I know alot of ppl that are still farming for TT cards). No FC stuff. No crafter or gatherer stuff (daily or weekly). No hunts. And some stuf I did forget.
    (0)

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100

  4. #44
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    The oder in realising progreesion raid content should be 24 man and normal mode raiding 1st then savage mode later. Content should be realeased based on average ilvle required to completes. Content requiring the lowest ilvl to complete should be released 1st content requiring higher ilvls to complete should be realeased afterwards.
    (0)
    Last edited by Akiza; 08-26-2015 at 11:58 PM.

  5. #45
    Player
    DkDerek's Avatar
    Join Date
    Nov 2013
    Posts
    159
    Character
    Derek Skyshadow
    World
    Leviathan
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Akiza View Post
    The oder in realising progreesion raid content should be 24 man and normal mode raiding 1st then savage mode later. Content should be realeased based on average ilvle required to completes. Content requiring the lowest ilvl to complete should be released 1st content requiring higher ilvls to complete should be realeased afterwards.
    I disagree with this. It forces the savage raider to farm normal, which burns them out, or ruins the experience of the raid itself. Normal and savage should be on separate lockouts, or, normal should drop 180 gear. The story and glamour are available to the casual, the power is not.
    (3)

  6. #46
    Player
    DkDerek's Avatar
    Join Date
    Nov 2013
    Posts
    159
    Character
    Derek Skyshadow
    World
    Leviathan
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by DkDerek View Post
    I disagree with this. It forces the savage raider to farm normal, which burns them out, or ruins the experience of the raid itself. Normal and savage should be on separate lockouts, or, normal should drop 180 gear. The story and glamour are available to the casual, the power is not.
    Same lockout, sorry. Cant exit on mobile.
    (0)

  7. #47
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Ya know, I remember the debates over Coil when it became utterly clear that Coil was in fact too hard for the vast majority of players, and so many voices advocated a story mode version of it that preserved the difficulty level of the 'real' coil, because after all it was the progress, challenge and raiding gear drops that mattered. So now we have Alex Normal which is accessible pretty much to all, and Alex Savage which is harder and requires higher gear. This is exactly what the community requested. And as much as you might hate to admit it, it serves the population of players far better than Coil did.

    Honestly I am trying to figure out what it is that end game players want. Is it better gear than everyone else? Is it achievements and titles that differentiate them from everyone else? Is it the challenge? Is it the knowledge that they beat something others can't beat?

    No, it turns out now that actually it's exclusive story content that they get access to and others do not. Excuse me? If raid gear was not dropping in Savage mode, no one would run it except the really dedicated teams like BG. exclusive story content or otherwise, the first thing raiders in general will say is that if there is not better gear dropping in Savage, they won't run it because it's not worth their time.

    It seems to me OP, that you want to have your cake and eat it, and take the cake away from everyone else, until you're finished eating yours. Sounds pretty selfish to me.

    Quote Originally Posted by DkDerek View Post
    I disagree with this. It forces the savage raider to farm normal, which burns them out, or ruins the experience of the raid itself. Normal and savage should be on separate lockouts, or, normal should drop 180 gear. The story and glamour are available to the casual, the power is not.
    No, you choose to do that to yourself. There is nothing forcing you to run and rerun content until you burn out. If your focus is too narrow, you will always find this issue in a game.
    (17)
    Last edited by Kosmos992k; 08-27-2015 at 04:12 AM. Reason: Spelling - became in the first line was misspelled by autocorrect as 'because' I have corrected it.

  8. #48
    Player
    SkizzleofRagnarok's Avatar
    Join Date
    Oct 2013
    Posts
    205
    Character
    Skizzle Abernath
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    I'm surprised the white knights have not shown up yet to ruin this thread by thinking everything is awesome and there is no such thing as getting burned out.
    (0)

  9. #49
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Akiza View Post
    The oder in realising progreesion raid content should be 24 man and normal mode raiding 1st then savage mode later. Content should be realeased based on average ilvle required to completes. Content requiring the lowest ilvl to complete should be released 1st content requiring higher ilvls to complete should be realeased afterwards.
    I'm honestly glad it's not as linear as that.
    I like having a harder raid released that's really above our gear level and then they release stepping stones like CT to help people get to that point.
    (0)
    Last edited by Allyrion; 08-27-2015 at 12:49 AM.

  10. #50
    Player
    Miscreant's Avatar
    Join Date
    Dec 2013
    Location
    Lisma
    Posts
    351
    Character
    Claire Delune
    World
    Ragnarok
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Kosmos992k View Post
    No, it turns out now that actually it's exclusive story content that they get access to and others do not. Excuse me? If raid gear was not dropping in Savage mode, no one would run it except the really dedicated teams like BG. exclusive story content or otherwise, the first thing raiders in general will say is that if there is not better gear dropping in Savage, they won't run it because it's not worth their time.
    You've missed the point, they want to experience the story through progression, not on these watered down fights that provide no real challenge or reward outside of bits of gear. We're forced to run Normal mode before Savage, it ruins the story, it ruins the wow factor when you first see a new boss and their room. You plough through all of the floors so fast that theirs no time to speculate about whats next in-between.

    For me personally I have no problem with normal mode being in the game or it dropping gear, I think its a good thing for the casual fan base. But for the next round of Alexander raids I would like for Savage and Normal to be separate entities, with neither being a requirement for the other.
    (3)

Page 5 of 13 FirstFirst ... 3 4 5 6 7 ... LastLast