You made one hell of a leap.This isnt about damage, so long as a job's output keeps it viable for content thats enough. This is about piss poor design, they just copy-pasted fang over to wheeling and changed 'flank' to 'rear' but nobody's addressed that. So far im seeing nothing but 'shut up you have high potential damage" nobody has yet to say anything to counter the shit design.
To me that says SE could make a job thats just got 1 attack, all the way to lvl 60, with a potency of 600+ and everything else is buffs. that'd blow the hell out of any damage parser for sure, and by the logic i see alot of people using here, thats apparently good design...sounds more than a bit skewed.
Yes, its an exaggeration, a big one. I made it to drive home the point that this seems to be the only counter point anyone makes.
It doesnt matter if the topic comes up ingame, or on the forum. Whether it's me or someone else. Every time it gets brought up its always greeted by "Shut up you have high damage" and its never any discussion about the design itself, just 'damage damage damage'
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