Quote Originally Posted by La_Bluegirl View Post
WHILE ALSO complaining about GK's oGCD 600 potency a minute. All while having arguably the best offensive raid utility of the dps, and the highest single target dps to top it all off.
This isnt about damage, so long as a job's output keeps it viable for content thats enough. This is about piss poor design, they just copy-pasted fang over to wheeling and changed 'flank' to 'rear' but nobody's addressed that. So far im seeing nothing but 'shut up you have high potential damage" nobody has yet to say anything to counter the shit design.

To me that says SE could make a job thats just got 1 attack, all the way to lvl 60, with a potency of 600+ and everything else is buffs. that'd blow the hell out of any damage parser for sure, and by the logic i see alot of people using here, thats apparently good design...sounds more than a bit skewed.