Last edited by Ricdeau; 08-23-2015 at 03:02 AM. Reason: typo
Oh I don't deny there's some form of target locking going on. I'd honestly target lock if it didn't shift the camera to your target. But there's some voodoo going on here :P
That super fast backpedal is weird. It's like he's got legacy controls being able to point his character in any direction, but it's retaining some of the standard controls qualities too. It's pretty odd. I was playing the with the controls, and I can't replicate that with any combination of controls, changing of strafe keys, mouse forward runs while strafing...I don't get how he's doing that.
Last edited by Ricdeau; 08-23-2015 at 03:07 AM.
Seems that his S key is bound with a custom macro possibly with a 10ms delay on his face target key bind. User on my server figured it out after I asked.That super fast backpedal is weird. It's like he's got legacy controls being able to point his character in any direction, but it's retaining some of the standard controls qualities too. It's pretty odd. I was playing the with the controls, and I can't replicate that with any combination of controls, changing of strafe keys, mouse forward runs while strafing...I don't get how he's doing that.

Does it reset the auto attack timer if he does that ? Or is it so fast that his character doesn't even turn away from the target and keep auto attacking?
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote




