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  1. #81
    Player
    Asierid's Avatar
    Join Date
    Sep 2013
    Posts
    359
    Character
    Saerin Zei
    World
    Gilgamesh
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Duelle View Post
    This was brought up back in beta, and the developers were pretty much saying "yeah, it's better if you don't know the percentages based off of value". On some level I think they don't want theorycrafters to accurately derive stuff (the way WoW theorycrafters could tell you how much defense rating you needed as a tank to become uncritable) to retain some semblance of control over the game. Hiding the effects of stats also makes subtle changes and nerfs to things much less noticeable.
    The best part about this is that it's nothing but a cheesy excuse.

    You can already get pretty accurate numbers just by putting in the effort/time and testing them. We already have a pretty good idea on what the stat weights are, accuracy caps, how certain abilities stack, etc. Anyone who has even touched an MMO before stats were common knows that these things are relatively "simple" (Take some time and some math) given that you have access to a combat log.

    They're just making things harder to discuss with the players for no reason. Not like they ever discuss changes and the like with us anyway...
    (6)

  2. #82
    Player
    HorseBoots's Avatar
    Join Date
    Apr 2015
    Location
    Ship 2: Ur
    Posts
    158
    Character
    Rosch Vairemont
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    (0)

  3. #83
    Player
    Mindylou's Avatar
    Join Date
    Feb 2014
    Posts
    263
    Character
    Hot Lips
    World
    Hyperion
    Main Class
    Conjurer Lv 69
    (4)

  4. #84
    Player
    Miscreant's Avatar
    Join Date
    Dec 2013
    Location
    Lisma
    Posts
    351
    Character
    Claire Delune
    World
    Ragnarok
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Aegrus View Post
    Skill bloat is having TOO many skills that are largely redundant and not fun. Yes, skills can be useful, but when you have multiple cds that just do a hit on a 15-90 sec cd, have a different flavor of "Do Bonus Damage" or are just not pressed (see feint, haymaker, arrow volley/quick nock, blood for blood/raging strikes, Sidewinder and every other ability that 60+ sec that just does damage for examples).
    Yawn...another player who hasn't really done any serious end game content complaining about a game they have only half played and skills that are necessary in serious end game content. Abilities with similar effects are needed, some times you pop all of your abilities in succession some times you space them out, fights vary, rotations vary. Half of the skill in this game is tracking those multiple skills and knowing the right time to use them.

    That Quelling Strikes thing made me laugh though...I'm guessing you haven't seen a Black Mage rip mobs off a tank before.
    (7)

  5. #85
    Player
    Fendred's Avatar
    Join Date
    Jun 2011
    Posts
    956
    Character
    Valentyne Laska
    World
    Balmung
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Miscreant View Post
    Yawn...another player who hasn't really done any serious end game content complaining about a game they have only half played and skills that are necessary in serious end game content. Abilities with similar effects are needed, some times you pop all of your abilities in succession some times you space them out, fights vary, rotations vary. Half of the skill in this game is tracking those multiple skills and knowing the right time to use them.

    That Quelling Strikes thing made me laugh though...I'm guessing you haven't seen a Black Mage rip mobs off a tank before.
    You are a scholar. Healers and tanks do not have the problem damage dealers have in this game. The situation is that the damage dealers require more concerted effort to play to max efficiency than tanks or healers. Not only this, but it acts as a soft cap on play time for the damage dealers. My friend is a dragoon and I'm currently playing ninja. We both tried to do a speed run with a friendly tank and healer. Both of them were willing to go for 2-4 more runs while us two DD were ready to vomit and pass out from just doing 1 1/2 runs of Expert Roulette. To clarify, we were trying to speed run stuff at maximum efficiency. The only other game that exhausted me in this way was Wild Star, and that was during raids. Half the raid would be passed out before we could finish the first boss, only at least there it felt satisfying, while here we're now in conflict with the other two roles over how long we can play.

    Edit: Also, Wild Star flopped hard.
    (1)
    Last edited by Fendred; 08-22-2015 at 12:30 AM.

  6. #86
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Akiza View Post
    revamping the gear system to include a variety of stats is pointless becuase it'll create another problem armoury bloat.
    I think the main problem is there isn't enough variety of content and mini games.
    There has to be some form of character progression post level cap to keep players busy.
    Just because a change creates a new problem does not make the change pointless. It simply means you either need to a) change your plan or b) address the new problem before you implement the change.

    For my personal game experience, I would not suffer from armoury bloat, but I understand that it may for some - especially crafter/gatherers.
    (1)

  7. #87
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    First I have to ask, is swiftcast and protect really a thing on BRD? Also the contradictions of complaints about cross class abilities follows up with complaints about restrictions.
    (0)

  8. #88
    Player
    Yesui's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    48
    Character
    Yesui Malqir
    World
    Excalibur
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Dyvid View Post
    First I have to ask, is swiftcast and protect really a thing on BRD? Also the contradictions of complaints about cross class abilities follows up with complaints about restrictions.
    Considering Bards can't even cross-class those abilities, I doubt it.
    (0)

  9. #89
    Player
    Khemorex's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    558
    Character
    Khalindra Nela
    World
    Cerberus
    Main Class
    Gladiator Lv 90
    i think if i had to press only 11111 everytime id fall asleep pretty quick :P
    (0)

  10. #90
    Player
    Malevicton's Avatar
    Join Date
    Sep 2013
    Posts
    969
    Character
    Zappa Dattic
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Fendred View Post
    blorp
    If you were trying to speedrun a dungeon at "maximum efficiency" why were you on drg/nin >.<
    (5)
    When in doubt, assume sarcasm

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