Page 7 of 11 FirstFirst ... 5 6 7 8 9 ... LastLast
Results 61 to 70 of 102
  1. #61
    Player
    SeleneFatalis's Avatar
    Join Date
    Jul 2015
    Posts
    32
    Character
    Selene Fatalis
    World
    Siren
    Main Class
    White Mage Lv 60
    From the first few pages I read, people are missing where the OP states that people are demanding more DPS out of healers and tanks, when their role should be healing and tanking. Part of me agrees... Part of me doesn't. How my static works, is that I straight up heal. The Scholar DPS's on phases where I can solo heal, partially because we are bored, but we never have to DPS out of necessity to pass a DPS check. Our DPS is sufficient to say the least. We haven't run Alex Savage yet, but that's where it stands so far. So instead of people demanding that healers and tanks do more damage and forgo their roles to do so, they should focus on their own class and doing their job. I know that sounds harsh, but I don't really have another way to say it. Let the healers do their best at what they do, let the tanks do their best at what they do, and let the DPS do the best at what they do. If there is time, or if it is possible, then yes, us healers or tanks can focus on DPS. Don't demand it.
    (1)

  2. #62
    Player
    ckc22's Avatar
    Join Date
    May 2015
    Posts
    490
    Character
    Tetsu Taru
    World
    Gilgamesh
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Yhximott View Post
    I feel like SE's idea for PLD's new abilities was to make them a supplemental healer in the OT position, counterpart to WAR's OT position of supplementary DPS, but nobody seems to give a crap about unique play stile. All anyone ever talks about is DPS. "How can we push more DPS out of the tanks? How can we push more DPS out of the healers? We need to change everything so that DPS is better."
    You know who's fault this is?

    Surprise! It's SE.

    You know why people care so much about DPS? Because basically every end-game fight right now is a giant DPS check because SE has chosen to guarantee slowing progression with hard gear locks instead of unique mechanics.
    (1)

  3. #63
    Player
    Sessurea's Avatar
    Join Date
    Feb 2014
    Posts
    1,242
    Character
    Lanfear Sessurea
    World
    Odin
    Main Class
    Bard Lv 60
    Quote Originally Posted by Yhximott View Post
    this is a GAME.
    This is actually a controversial and rather ambiguous statement. The way you use it makes it seem like ff is a past time thing u relax with and do not take too seriously, but more accurately a "game" is something where u strive your hardest to succeed and improve your chances to win.

    The lastest stress on support classes to dps is just because of people tackling raids in below recommended ilvl. A tank and healer in a raid situation SHOULD be trying to optomise his play at all costs.

    It also feels like you think tanks and healers only concerns should be tanking and healing? But this is impossible i think.
    (1)

  4. #64
    Player
    Drtoxicmedica's Avatar
    Join Date
    Jun 2014
    Posts
    160
    Character
    Tatsu Masumi
    World
    Malboro
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by SeleneFatalis View Post
    From the first few pages I read, people are missing where the OP states that people are demanding more DPS out of healers and tanks, when their role should be healing and tanking. Part of me agrees... Part of me doesn\\'t. How my static works, is that I straight up heal. The Scholar DPS\\'s on phases where I can solo heal, partially because we are bored, but we never have to DPS out of necessity to pass a DPS check. Our DPS is sufficient to say the least. We haven\\'t run Alex Savage yet, b.
    Tank and healer dps is only really required in savage. Which is the highest content which is supposed to be challenging and demand more then the average from everybody. If you need extra dps in ravana and Bismark you need to look at the actual dps in the party. Have cleared both with 3 tanks and 3 healers for the hell of it. The dps check is laughable
    (2)

  5. #65
    Player
    SeleneFatalis's Avatar
    Join Date
    Jul 2015
    Posts
    32
    Character
    Selene Fatalis
    World
    Siren
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Drtoxicmedica View Post
    Tank and healer dps is only really required in savage. Which is the highest content which is supposed to be challenging and demand more then the average from everybody. If you need extra dps in ravana and Bismark you need to look at the actual dps in the party. Have cleared both with 3 tanks and 3 healers for the hell of it. The dps check is laughable

    Exactly my point. I've been in parties where they have straight up told me in Bismark EX that I need to DPS because we wouldn't be passing the checks otherwise. Rudely too. I did so, but then the other healer got overwhelmed. Plus, it's not truly needed for me to DPS so much if everyone is properly geared. Not my fault that they aren't and don't blame me for not passing. I can see Savage requiring it though.
    (0)

  6. #66
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Drtoxicmedica View Post
    Tank and healer dps is only really required in savage.
    Even there, it shouldn't.
    Savage would be better, IMO, with mechanics that challenge tanking (and healing), not "doing more DPS".
    Every thread I see for tanking in savage is : "Here's the HP threshold, here's the CD rotation, now do the maximum DPS while following it"

    I'm sure there are ways to design a fight where tanking is challenging (Swapping, picking adds at the right time, positioning, keeping aggro on multiple targets, etc, etc...)

    I won't really talk about healing at high level, since I don't have a lvl 60 healer.
    (0)

  7. #67
    Player
    SeleneFatalis's Avatar
    Join Date
    Jul 2015
    Posts
    32
    Character
    Selene Fatalis
    World
    Siren
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Reynhart View Post
    I'm sure there are ways to design a fight where tanking is challenging (Swapping, picking adds at the right time, positioning, keeping aggro on multiple targets, etc, etc...)
    Bismark EX challenges tanks when it comes to the two dragon adds that give the blue and green debuffs. Gotta swap at the correct time and keep them positioned well. But once you get the mechanics down for that, it's super easy.
    (0)

  8. #68
    Player
    Whiston's Avatar
    Join Date
    Oct 2014
    Posts
    228
    Character
    Whiston Aglaeca
    World
    Cactuar
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Reynhart View Post
    Even there, it shouldn't.
    And it doesn't.
    You don't need to do crazy tank dps in savage, it wasn't designed that way.
    You don't need healers to dps in savage. It wasn't designed that way either.

    It was designed for a specific amount of damage, determined to be achieved at a specific item level range.
    We don't have that item level range.

    When you are undergeared for content, as everyone was at the start of savage alexander, then dps of every parry member matters. It always has, and it always will.
    (1)

  9. #69
    Player
    RiisWolf's Avatar
    Join Date
    Jun 2015
    Posts
    280
    Character
    Triptolemus Zaels
    World
    Balmung
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Whiston View Post
    And it doesn't.
    You don't need to do crazy tank dps in savage, it wasn't designed that way.
    You don't need healers to dps in savage. It wasn't designed that way either.

    It was designed for a specific amount of damage, determined to be achieved at a specific item level range.
    We don't have that item level range.

    When you are undergeared for content, as everyone was at the start of savage alexander, then dps of every parry member matters. It always has, and it always will.
    Naturally this is what happens when you rush into extremes with DPS too weak to do this on their own, on opening week.

    Now in addition to the sorry state the playerbase is in, the game being DPS to Threat, DPS to Win, And DPS WTF is healing, the total lack of information, the continued lack of direction from the stupid combo system and the same obnoxious crap all DPS must do to do any real damage, how unwilling, clueless, insecure, and difficult the playerbase is at doing something different or even understanding the game's faults or even taking a hint, hell they make stuff up too, and how the training wheels for the entire ride until the extreme content remained so that scrubs feel their bad job was a good job even after 60 levels in the game. All of this are easily the most toxic things about this game and a good share of this is actually the game's fault.

    Tanks shouldn't have to battle the system to keep threat, they should be battling to stay alive as they protect the party. The threat multipliers should never be this low. I don't care for challenge for the sake of it, and this isn't a challenge!!!
    DPS shouldn't have to fight the system to deal damage. All of the melee DPS shouldn't be forced to use the combo system and positional with a ton of setup. MCH/BRDs shouldn't be almost the same. BLM/SMN are the only two DPS with any uniqueness to their game.
    Healers shouldn't EVER consider DPS, cleric stance is easily the worst thing about this game as a whole. SO we're stuck with healers who snooze, cry about not DPSing, and must be told to LB3 when they should know to do it when more than 5 players are dead.

    God Freakin' ' --- -- GOSH!!! >:C
    (0)

  10. #70
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Jim_Berry View Post
    I like how they said that EVERY job will have to perform at it's maximum in order to clear content, but it seems that it's only the DPS they were referring to.
    Spoken like someone that's never tanked or healed endgame.

    Quote Originally Posted by Transfinite View Post
    No one is complaining about Savage Alexander Gordias being too hard. My main concern is the community's obsession with high DPS numbers has lead to "Job Discrimination" among the playerbase where Statics will refuse to accept jobs such as Paladins and Monks because of their low DPS and non-DPS raid buff utility and Astrologians who are just simply underpowered.
    I know of plenty of PLD that have statics. I'm one of them, but my static has been together since T6 so I'm not sure if that really counts. Hell, my in-game wife's static has two paladins and they're passing the DPS check on Faust just fine. Some groups are picky and want to follow everything the top groups do without understanding that it's necessity that drives it. On the other hand, there are groups that would be happy just to have two tanks, two healers, and four DPS that don't need to be constantly babysat. When you're doing the content upon release and are undergeared for it, of course every scrap of efficiency matters. Three to four weeks worth of Esoterics later, you have a lot more wiggle room and don't need to worry as much about the party composition. MNK is still a solid choice for a static that doesn't have a DRK, too. AST... well, AST needs some help.

    Quote Originally Posted by Reynhart View Post
    EEvery thread I see for tanking in savage is : "Here's the HP threshold, here's the CD rotation, now do the maximum DPS while following it"
    If the alternative is uselessly beating your face against the enrage while people save up Esoterics to buy gear, I'm all for trying to squeeze some extra DPS out of the tanks and healers. Gotta take what you can get. :3
    (1)
    Last edited by Ashkendor; 08-22-2015 at 01:57 AM.

Page 7 of 11 FirstFirst ... 5 6 7 8 9 ... LastLast