Quote Originally Posted by LunnaRavenheart View Post
When I asked about more complex dungeons with patrols and bigger structures in them like vanilla Sunken Temple in wow i was bashed. People like 20mins long one way corridor from start to end and thats it.
It's a novelty idea, but ultimately it doesn't have longevity to it and can lead to frustrations down the road. It's fun the first time (assuming you ever got a party for sunken temple to begin with), but after that it became tedious, monotonous (especially when you didn't even have a map function for dungeons at the time,) and really...not that much fun. I think 1.0 utilized those same type of dungeon formats as well? I think it fell out for similiar reasons.