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  1. #1
    Player
    Phrost's Avatar
    Join Date
    Aug 2015
    Posts
    2
    Character
    Drake Baelen
    World
    Sargatanas
    Main Class
    Gladiator Lv 17
    Hi guys, I am a new player and I didn't want to create a new thread for this, so I just want to ask before I level Gladiator 30 / Conj to 15 for Paladin, if I should consider stopping at 17 here with Gladiator and getting Marauder to 30 for Warrior. I'm very experienced in tanking in MMO's, I would like to know which is more efficient and/or fun subjectively in end-game content.

    From the looks of the direction of this thread, Warrior looks to be the best choice but I'd still like some input before I decide! Thanks.
    (0)

  2. #2
    Player
    Phoenicia's Avatar
    Join Date
    Oct 2013
    Location
    Idling in Idle-shire
    Posts
    748
    Character
    Naomi Enami
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Phrost View Post
    Hi guys, I am a new player and I didn't want to create a new thread for this, so I just want to ask before I level Gladiator 30 / Conj to 15 for Paladin, if I should consider stopping at 17 here with Gladiator and getting Marauder to 30 for Warrior. I'm very experienced in tanking in MMO's, I would like to know which is more efficient and/or fun subjectively in end-game content.

    From the looks of the direction of this thread, Warrior looks to be the best choice but I'd still like some input before I decide! Thanks.
    Pick the tank with the play-style or aesthetic you like the most.

    SE has a good history of balancing classes and if content shafts one class, that class will be buffed or content that suits it will be made.

    Since you are already leveling Gladiator, get it to 34 for Awareness (optimal) or at least 22 for Provoke (Mandatory, can't stress this enough).

    Simple differences between the three tanks:

    Paladin: Your run-in-the-mill simple, straightforward and mitigate-all tank. Has the best overall defenses and is designed around having higher defensive and supportive abilities at the cost of being the lowest DPS. PLD has no additional resources to manage and is considered the "easiest" to play. Large gap between its Main tank and off tank DPS. PLD is the preferred MT for any physical damage heavy encounter.

    If you like to have simplified rotations where you can focus more on mechanics and/or the ability to cast situational heals and shields on self or allies, PLD is the tank for you.

    Warrior: Your "offensive tank" and can be considered the hardest to mitigate with mechanically. It is not lacking in any department and has the best self-healing but it exists to offset slightly weaker received overall healing. WAR has a healthy mix of increasing its max HP and straight damage intake reduction. WAR will show you big numbers and fat HP. WAR does the most DPS between the three tanks. Small gap between its MT and OT DPS, specially if you "stance dance". WAR has "Wrath" and "Abandon" as an additional scarce resource which they utilize for additional mitigation and/or DPS. WAR is preferred as OT but can do very well as MT under any environment.

    If you like to stance dance and count your stacked buffs based on situation, and/or you like to dish out a lot of damage while taking as much in return (you like big numbers), you can't go wrong with WAR.

    Dark Knight: Considered by many to be the "magic tank". DRK has a slight advantage in magical environments due to a potent and short CD that reduces magic damage, but kind of lacking in physical damage mitigation. Because of that, DRK is the preferred MT of any magical damage heavy encounter. DRK does good DPS and is hardly behind WAR. Has the smallest gap between its MT and OT DPS. DRK relies heavily on its MP to increase its DPS and boost two of its defensive CDs. DRK has the least utility options of the three tanks. DRK has glaring TP issues.

    If you like situational combos instead of fixed rotations, and like to manage your resources and CDs, or want a mix of damage mitigation and higher DPS, look no further than DRK.

    EDIT: A lot of content is very DRK friendly since it is the newest tank. But this will probably change in the future. /edit

    Personally I think DRK and WAR are more "technical" while PLD is simplified. All three tanks are very good.
    (2)
    Last edited by Phoenicia; 08-11-2015 at 05:45 AM.

  3. #3
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Phoenicia View Post
    If you like situational combos instead of fixed rotations, and like to manage your resources and CDs, or want a mix of damage mitigation and higher DPS, look no further than DRK.
    Now that DRK mana "bug" has been fixed it actually took away that resource management, burn some MP at the beginning then siphon spam coupled with either BW or BP untill you have mana again and burn it again(unless you need to save it for CD's)and thats pretty much it. TP requires more management now than mana for DRK's as they have no real TP regen skill.

    Its still pretty fun job thanks to all those oGCD skills it has, so i will get it maxed soon so i can swap between PLD and DRK depending on fight.
    (0)