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  1. #10
    Player
    Gyson's Avatar
    Join Date
    Nov 2014
    Posts
    783
    Character
    Gyson Kincaid
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Garotte14 View Post
    Sorry bud, but you're mistaken. The tank does not set the flow. Regardless of what you might think, there are 4 ppl in the dungeon. Not just you. The party sets the flow. If 3 ppl want to you to pull another set of mobs, then do it. If the healer is pulling another mob, it means he knows he can keep you alive. If that happens then you, the tank, shouldn't have this mentality of, "if you want to tank it then go ahead." I'm tired of the "me, me, me" mindset. You're playing an mmo with other ppl. The party sets the flow. If you want to set your own pace, please go player a single player game
    This is a horrible response, and it's scary that it received so many up-votes. While I do feel every run is supposed to be a team effort, the tank's role in that team is to control the enemy units whilst the damage-dealers eliminate them.

    Thus, it is best left up to the tank to decide how comfortable s/he is with the pace of that role, how much they think they can comfortably control, etc, provided that tank is not making things difficult for everyone else (e.g. not excessively pulling to the point of generating more injury than the healer is comfortable repairing, for example).

    Note that not pulling the next encounter fast enough to satisfy someone's need for instant gratification is not a reasonable example of "making things difficult". The last thing a team needs to deal with is someone's lack of patience. And if that someone can't spare the time for a dungeon run that can potentially take up to 90 minutes, don't queue for one in the first place.
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    Last edited by Gyson; 08-10-2015 at 04:26 PM.