Results 1 to 10 of 1386

Hybrid View

  1. #1
    Player
    Lavieh's Avatar
    Join Date
    Aug 2012
    Posts
    304
    Character
    Ellunavi Sevald
    World
    Sargatanas
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by Aiurily View Post
    whats perfect to you w

    the rng nature throws it off a bit (since on instant cast skills you can double weave)

    there's odowla and my parse vid if you just wanted like, baselines or something
    We can probably figure in RNG. Basically do a Rotation and fill in all the chanced procs with some sort of counter.

    If we assume a 7 shots you would get 1120 Potency or 160 Potency per shot given perfect RNG. It wouldn't be perfect but it would be accurate enough for the purposes that Dervy has in mind (potentially). We would also assume that every Reload you be 1-2-3-1-2
    (0)

  2. #2
    Player

    Join Date
    Nov 2014
    Posts
    389
    Quote Originally Posted by Lavieh View Post
    We can probably figure in RNG. Basically do a Rotation and fill in all the chanced procs with some sort of counter.

    If we assume a 7 shots you would get 1120 Potency or 160 Potency per shot given perfect RNG. It wouldn't be perfect but it would be accurate enough for the purposes that Dervy has in mind (potentially). We would also assume that every Reload you be 1-2-3-1-2
    the average potency etc is simple to guesstimate, it's just a problem of how to handle double oGCDs when RNG procs come into play. like for example, on my 2nd wildfire, if i have a proc lined up after the wildfire cast, it's really great because at the point in time i have like 4 oGCDs to go through usually (rapid, QR, head graze, gauss round, maybe blank).

    example

    clean shot saved>hot shot>(buffs)>lead shot>(wildfire)>clean shot>(GR+head graze)>split shit (quick reload+split shot procced)>slug shot (rapid fire+blank)>split shot>clean shot>split shot etc

    no proc saved >hot shot>(buffs)>lead shot>(wildfire)>split shot(no proc+gr)>split shot (no proc+head graze) > split shot (proc+QR) > slug shot (rapid+proc) > split shot (blank) > clean shot etc

    in the first one it doesn't take long to unload your oGCDs because you saved a proc to take advantage of double oGCDs, but in the second one, you didn't have a proc and you're unlucky, so your OGCD order is messed up or delayed
    (0)

  3. #3
    Player
    Lavieh's Avatar
    Join Date
    Aug 2012
    Posts
    304
    Character
    Ellunavi Sevald
    World
    Sargatanas
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by Aiurily View Post
    the average potency etc is simple to guesstimate, it's just a problem of how to handle double oGCDs when RNG procs come into play. like for example, on my 2nd wildfire, if i have a proc lined up after the wildfire cast, it's really great because at the point in time i have like 4 oGCDs to go through usually (rapid, QR, head graze, gauss round, maybe blank).

    Fair enough. Probably best if we just assume one oGCD per GCD during the second Wildfire. It comes pretty close to the 2 minute mark anyway so it may not make a difference in this example.
    (0)

  4. #4
    Player
    Seezur_Undies's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    330
    Character
    Jaidyn Sinclaire
    World
    Excalibur
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Aiurily View Post
    a(wildfire)>clean shot>(GR+head graze)>split shit (quick reload+split shot procced)>slug shot (rapid fire+blank)>split shot>clean shot>split shot etc
    1st: What is a "Split Shit" and why don't i have one (couldn't resist)
    2nd: And a more on topic question, anyone have a crossbar layout they can share?
    (2)

  5. #5
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Seezur_Undies View Post
    1st: What is a "Split Shit" and why don't i have one (couldn't resist)
    2nd: And a more on topic question, anyone have a crossbar layout they can share?
    It's what happens when you pinch the loaf off too early.

    As for the second, I play PC, so no crossbars for me.
    (0)

  6. #6
    Player
    Seezur_Undies's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    330
    Character
    Jaidyn Sinclaire
    World
    Excalibur
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Ryaz View Post
    As for the second, I play PC, so no crossbars for me.
    same here I use an XBone controller connected to it
    (0)
    How I see the new abilities:
    Asylum - Get ready for my holy spam because that's the only healing you gonna get.
    Aero III - I guess I should put some dots up before holy spamming.
    Assize - I need more MP to spam holy even more, also stop getting hit in the face.
    Tetragrammaton - I guess I should heal that tank now.
    Stone III - There's less than 3 mobs left alive. - Ragns Meuhie

  7. #7
    Player
    girlsimulation's Avatar
    Join Date
    Aug 2015
    Posts
    18
    Character
    Vinegar Vinegar
    World
    Balmung
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Seezur_Undies View Post
    2nd: And a more on topic question, anyone have a crossbar layout they can share?
    http://puu.sh/jV6FE/6a6037cc82.jpg
    http://puu.sh/jV6GV/2da16177e2.jpg
    The left half of the second page is mapped to L2>R2 and the right half is mapped to R2>L2.
    I keep hidden cooldowns on an unbound hotbar above my cross bars: http://puu.sh/jV6JS/a8b09624dd.jpg

    You can probably see why most of the stuff is where it is, but basically I wanted to minimize swapping between L2 and R2 during buff phases and keep as many important cooldowns on the front as possible.

    e: turret retrieval and extra stuff (leg graze, etc) are on a third page that I swap to with R1.
    (0)

  8. #8
    Player
    Seezur_Undies's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    330
    Character
    Jaidyn Sinclaire
    World
    Excalibur
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by girlsimulation View Post
    You can probably see why most of the stuff is where it is, but basically I wanted to minimize swapping between L2 and R2 during buff phases and keep as many important cooldowns on the front as possible.

    e: turret retrieval and extra stuff (leg graze, etc) are on a third page that I swap to with R1.
    This I think I can work with
    (0)
    How I see the new abilities:
    Asylum - Get ready for my holy spam because that's the only healing you gonna get.
    Aero III - I guess I should put some dots up before holy spamming.
    Assize - I need more MP to spam holy even more, also stop getting hit in the face.
    Tetragrammaton - I guess I should heal that tank now.
    Stone III - There's less than 3 mobs left alive. - Ragns Meuhie