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  1. #1041
    Player
    BannedatRegistration's Avatar
    Join Date
    Jun 2015
    Posts
    68
    Character
    Sasori Redsand
    World
    Behemoth
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Judge_Xero View Post
    That is nice. I think the only thing I do different is Gauss Round before Hot shot so that it is back up before Wildfire falls of.

    Obviously it wont effect wildfire but I think it adds a bit more burst.
    I just tried that out and buffs fall off by the time it's back off cooldown. Just weave it in during B4B/HE/RS uptime.
    (0)
    In The FC Workshop Like...

    hiddencolorsfilm.com - melanoidnation.org - africancreationenergy.com - asafogunclub.com

  2. #1042
    Player
    Lavieh's Avatar
    Join Date
    Aug 2012
    Posts
    304
    Character
    Ellunavi Sevald
    World
    Sargatanas
    Main Class
    Alchemist Lv 80
    Not sure if this is what you are looking for Dervy but I put my oGCD rotation on a spreadsheet and looked for anytime that I would optimally hold a GCD:

    Blood for blood:

    Used @ -3 seconds before Pull
    Used @ 90 Seconds

    Hawk Eyes:
    Used @-2.5 seconds before pull
    Used @92.5 seconds

    Hypercharge
    Used @-2 seconds before pull

    Raging Strikes
    Used@-1.5 seconds before pull

    Reload
    @2.5
    @62.5

    Wildfire
    @5
    @95

    Reassembled
    @7.5
    @67.5

    Ricochet
    @7.5
    @70

    Gauss Round
    @10
    @30
    @50
    @72.5
    @97.5
    @117.5


    Rapid Fire
    @10
    @100


    Graze

    @10
    @35
    @60
    @100

    Blank
    @13
    @43
    @75
    @105.5

    Quick Reload
    @14.5
    @42.5
    @77.5
    @112.5

    That is pretty much my GCD timetable for the first 2 minutes. Certain GCD's are pushed back to prevent GCD bloat.

    What Aiuri is talking about is that if we get a Slug shot or clean shot proc we can insta cast those and we can squeeze in 2x oGCD's per GCD. After the initial opener I just assume one oGCD per GCD.
    (0)

  3. #1043
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    A network parse would be better as it's just a simple copy & paste into my excel spreadsheet, but I guess I could work with that.
    (0)

  4. #1044
    Player
    Odowla's Avatar
    Join Date
    Jan 2014
    Posts
    519
    Character
    Odowla Wetae
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Dervy View Post
    A network parse would be better as it's just a simple copy & paste into my excel spreadsheet, but I guess I could work with that.
    how do i send it to you, i'll just grab the ony from my video (and a couple of other tries too)
    (0)

  5. #1045
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    Uhhhhhh, grab it, upload it to filedropper.com/google drive/mega.co.nz and either inbox me, or post link here. If you can't isolate the parses log, meeh it's fine. Just send me the whole thing and I'll sift through it.
    (0)

  6. #1046
    Player
    Odowla's Avatar
    Join Date
    Jan 2014
    Posts
    519
    Character
    Odowla Wetae
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    Sent it to you in a reddit pm. At least, that log is what i think you're looking for. If not I can do the whole .act file
    (0)

  7. #1047
    Player
    Myon88's Avatar
    Join Date
    Jul 2015
    Posts
    842
    Character
    Myon Miya
    World
    Tonberry
    Main Class
    Viper Lv 100
    Quote Originally Posted by BannedatRegistration View Post
    I just tried that out and buffs fall off by the time it's back off cooldown. Just weave it in during B4B/HE/RS uptime.
    The timing is tight but if you fire a Gauss Round early enough it'll be up again at the end of Wildfire.

    Hypercharge, BFB, HE, RS, Gauss Round
    Hot Shot | Pot
    Lead Shot | Reload
    Split | Wildfire
    Slug | Rapid Fire
    Clean | Ricochet
    Split | Head Graze, Blank
    Slug | Reassemble
    Clean | Quick Reload
    Split | Gauss Round
    *Wildfire goes off*

    The principle of it is since the opening rotation is so long, and Gauss Round is a fairly hard hitting ability with a short CD, you may as well put it on CD first thing ASAP. It's basically an opportunity to get an extra cast of it, and let its CD tick down while you're busy with our bloated opener. It'll be up again just before Wildfire expires so you're still getting 1 Gauss Round in a Wildfire - but now you have 1 extra Gauss Round cast, having fired 2 at this point in the fight.

    Damage buffs have fallen off by the point of the second Gauss Round, that is true. So it's a question of (1 buffed Gauss Round outside Wildfire + 1 unbuffed Gauss Round inside Wildfire) vs (1 buffed Gauss Round inside Wildfire), and also whether the damage of 1 extra Gauss Round is worth the extra split second spent casting it (the tiny GCD that ability casts incur).

    On a side note I'm happy to discuss any optimizations to my opener. It's fairly similar to the ones in popular use with a bit of variation to accomodate fitting 2 Gauss Rounds in.
    (0)
    Last edited by Myon88; 08-08-2015 at 05:01 PM.

  8. #1048
    Player
    VitalSuit's Avatar
    Join Date
    Aug 2014
    Location
    Ul'Dah
    Posts
    402
    Character
    Tarra Netsky
    World
    Behemoth
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Daemonxel View Post
    This entire time my rotation was:
    turret down
    gb on
    Hot shot
    Lead shot
    eye for eye
    rapid fire
    raging strikes
    reload
    wildfire
    hypercharge
    split
    guass shot
    slug
    reassemble
    clean
    riccochet
    head shot
    split
    quick reload
    slug
    clean

    and if I can squeeze it in blank
    Lead shot with buffs up. You're lowering your dps by going hot shot, leadshot instead of buffing up and then hotshot -> lead shot.

    Eye for an eye? What?
    (0)

  9. #1049
    Player
    spelley's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    250
    Character
    Light Seeker
    World
    Behemoth
    Main Class
    Lancer Lv 67
    Quote Originally Posted by VitalSuit View Post
    Eye for an eye? What?
    Pretty sure meant Blood for Blood.
    (0)

  10. #1050
    Player
    BannedatRegistration's Avatar
    Join Date
    Jun 2015
    Posts
    68
    Character
    Sasori Redsand
    World
    Behemoth
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Myon88 View Post
    stuff
    I used HC > Buffs > GR > Hot > pot > Lead etc. and the only buff that was up when GR came off cooldown was B4B with 1second left, so I will personally be weaving it in like normal. I'm sure the other folk here can test it out though.
    (0)
    In The FC Workshop Like...

    hiddencolorsfilm.com - melanoidnation.org - africancreationenergy.com - asafogunclub.com

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