Quote Originally Posted by Sapphic View Post
Just one major problem with this, and one of the main reasons something like this hasn't been implemented in any MMO ever.

Packet size and the amount of data that needs to moved between clients and server.

But theres a simpler solution (no there is no such thing as "need abuse" everyone who puts the effort in has the same right to roll on whatever they want to. If they are on the job and can roll need, rolling need has nothing to do with any form of imaginary abuse.

Run the content with friends, or with a PF party with set allocated loot.
I'm with you that the current system works, i did say so in my OP and we are just talking here. but what's the point of DF if every problem is going to be solved with "play with friends"
you may do, but I don't have friends that are willing to grind a dungeon so my highness can get a loot. everyone is busy with their own.
if everything is going to be solved with play with friends then there is no reason for vote kick or loot roll in the first place if to get the item i should play with friends.
the main reason i suggested the alternatives is to prevent such scenarios like: Im level 60 BRD doing Low level roulette and I happen to be with another BRD who is level 30 in a level 30 dungeon, and a BRD drop happens, i shouldn't be able to click NEED on it and by rng I get it, because the other BRD really needs it to upgrade his stats, while im just gonna sell it, or trade it for gc.