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  1. #1
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Just one major problem with this, and one of the main reasons something like this hasn't been implemented in any MMO ever.

    Packet size and the amount of data that needs to moved between clients and server.

    But theres a simpler solution (no there is no such thing as "need abuse" everyone who puts the effort in has the same right to roll on whatever they want to. If they are on the job and can roll need, rolling need has nothing to do with any form of imaginary abuse. If they roll need for handing in to the GC for points, thats their perogative, also as counter. Relic quest needed a bucket load of GC seals so those items they handed in progressed their relic, thus raised their ILV when completed. Only thing you can label as "need abuse" is when the parameters are set before witha premade and someone breaks it and then you can report them.

    Run the content with friends, or with a PF party with set allocated loot.
    (2)
    Last edited by Sapphic; 08-04-2015 at 06:55 AM.

  2. #2
    Player
    Fahad's Avatar
    Join Date
    Aug 2014
    Posts
    79
    Character
    Juri Galamayo
    World
    Raiden
    Main Class
    Archer Lv 70
    Quote Originally Posted by Sapphic View Post
    Just one major problem with this, and one of the main reasons something like this hasn't been implemented in any MMO ever.

    Packet size and the amount of data that needs to moved between clients and server.

    But theres a simpler solution (no there is no such thing as "need abuse" everyone who puts the effort in has the same right to roll on whatever they want to. If they are on the job and can roll need, rolling need has nothing to do with any form of imaginary abuse.

    Run the content with friends, or with a PF party with set allocated loot.
    I'm with you that the current system works, i did say so in my OP and we are just talking here. but what's the point of DF if every problem is going to be solved with "play with friends"
    you may do, but I don't have friends that are willing to grind a dungeon so my highness can get a loot. everyone is busy with their own.
    if everything is going to be solved with play with friends then there is no reason for vote kick or loot roll in the first place if to get the item i should play with friends.
    the main reason i suggested the alternatives is to prevent such scenarios like: Im level 60 BRD doing Low level roulette and I happen to be with another BRD who is level 30 in a level 30 dungeon, and a BRD drop happens, i shouldn't be able to click NEED on it and by rng I get it, because the other BRD really needs it to upgrade his stats, while im just gonna sell it, or trade it for gc.
    (0)

  3. #3
    Player
    WellFooled's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,313
    Character
    Doranaux Wavemet
    World
    Goblin
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Fahad View Post
    the main reason i suggested the alternatives is to prevent such scenarios like: Im level 60 BRD doing Low level roulette and I happen to be with another BRD who is level 30 in
    That scenario is just as likely to go another way; with the level 60 bard having been trying for months to get a low level piece of gear for glamour (for example, the Brayflox longstop sets are hot commodities) with no success and they see it drop with a lower level bard present. The low level bard gets it and replaces it days later, then converts it into materia to sell, all while the high level bard is still running dungeons trying to get that one item that's eluded him.

    These proposed changes would make it easier for one type of player, at the expense of another type. The system we have now offers both an equal footing to win the gear they're after, for whatever reasons they're after it.
    (4)
    Last edited by WellFooled; 08-04-2015 at 10:52 AM.
    A true paladin... will sheathe his sword.