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  1. #141
    Player
    senjyo's Avatar
    Join Date
    Aug 2013
    Posts
    56
    Character
    Hanekawa Tsubasa
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by SonTensei View Post
    Alright those people who are complaining, question for you? Did you run Coil? T1-T13? If you did you know what the alternative is right?
    4 weeks, no drop for your job, 12 clears no weapon drop, etc... I'm fairly certain everyone has encountered a person who has had the bad end of RNGesus.

    How many times did the same item no one wanted hit the floor?

    The current system is an improvement over that. tell me otherwise and your lying to yourself.

    Ran 4 times and lost the lot, finally got on 5th >>>> Ran 4 weeks and nothing dropped for me at all.
    Yeah, u need the repeat the first part 4 times. So to correct you

    Ran 4 times and lost the lot, finally got on 5th-->repeat for 4 weeks.
    (0)

  2. #142
    Player
    SonTensei's Avatar
    Join Date
    Apr 2014
    Posts
    140
    Character
    Son Tensei
    World
    Gilgamesh
    Main Class
    Archer Lv 60
    So lets look at what loot options have already been tried

    T1-T13 Coil - Weekly Lockout, total RNG on Drops

    CT - Weekly loot lockout, can run as many times as you want till you get your stuff-drops job specific

    Primals - Tokens or totems to trade in or upgrade items

    Alex -- Weekly loot lockout, Tokens you farm till you get what you want need and trade in/

    Lets not forget, we need to farm upgrade items from hunts as well. ...

    What is left people? Ohhh I know how about craft items from the fights that require you to be able to make it yourself? lol naa thats too 2001... hmm
    What other ideas are there?

    Instead of complaining come up with a solution!
    (1)

  3. #143
    Player
    SonTensei's Avatar
    Join Date
    Apr 2014
    Posts
    140
    Character
    Son Tensei
    World
    Gilgamesh
    Main Class
    Archer Lv 60
    Quote Originally Posted by senjyo View Post
    Yeah, u need the repeat the first part 4 times. So to correct you

    Ran 4 times and lost the lot, finally got on 5th-->repeat for 4 weeks.
    it can be way more than 4 times if you dont have a static then repeat that for 4 weeks.
    (0)

  4. #144
    Player
    senjyo's Avatar
    Join Date
    Aug 2013
    Posts
    56
    Character
    Hanekawa Tsubasa
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by SonTensei View Post
    it can be way more than 4 times if you dont have a static then repeat that for 4 weeks.
    Can people see the argument of "static" doesn't apply for this new system? Because you can't just get your piece and ran, you still have to farm it for other static member! Yeah, your piece drop at first run, so what? What about the other 5, 6, 7 members that still need that piece? You either run the same amount of extra clears to help them all, or you tell them to farm it on DF/PF and it is the same. It DOESN'T MATTER if you in a static or not, it take same amount of clear to get same amount of certain token drops.
    (0)
    Last edited by senjyo; 07-16-2015 at 05:06 AM.

  5. #145
    Player
    senjyo's Avatar
    Join Date
    Aug 2013
    Posts
    56
    Character
    Hanekawa Tsubasa
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by SonTensei View Post
    So lets look at what loot options have already been tried

    T1-T13 Coil - Weekly Lockout, total RNG on Drops

    CT - Weekly loot lockout, can run as many times as you want till you get your stuff-drops job specific

    Primals - Tokens or totems to trade in or upgrade items

    Alex -- Weekly loot lockout, Tokens you farm till you get what you want need and trade in/

    Lets not forget, we need to farm upgrade items from hunts as well. ...

    What is left people? Ohhh I know how about craft items from the fights that require you to be able to make it yourself? lol naa thats too 2001... hmm
    What other ideas are there?

    Instead of complaining come up with a solution!
    Stop being ignorant, people already come up lots of solution. One of them is make one uniform token for all pieces, that way you don't need RNG on 1 specific loot + rolling, you only need RNG on rolling.
    (0)

  6. #146
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by SonTensei View Post
    Snip
    My first thought is a universal token as a reward for clearing a floor, (4 max per week), and using that universal token to buy each piece. So keep the rates, 4 tokens for a body, one for belt, etc. But unify it in to one currency that everyone gets so it rewards you for effort and victory rather than luck.
    (5)

  7. #147
    Player
    SonTensei's Avatar
    Join Date
    Apr 2014
    Posts
    140
    Character
    Son Tensei
    World
    Gilgamesh
    Main Class
    Archer Lv 60
    Quote Originally Posted by Khalithar View Post
    My first thought is a universal token as a reward for clearing a floor, (4 max per week), and using that universal token to buy each piece. So keep the rates, 4 tokens for a body, one for belt, etc. But unify it in to one currency that everyone gets so it rewards you for effort and victory rather than luck.
    what makes this any different than the tomes you grind from roulettes?
    (0)

  8. #148
    Player
    WinterLuna's Avatar
    Join Date
    Dec 2013
    Location
    Doma
    Posts
    1,377
    Character
    Indira Light
    World
    Twintania
    Main Class
    Astrologian Lv 69
    People wouldn't be complaining if they rolled high and got their drops. This loot system is much better than TBCOB. I said it before in this thread and I'll repeat myself, I'd rather be rolling against 7 other people and have a chance at getting loot, than not even having the chance to roll because my piece didn't drop.
    (1)

  9. #149
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by senjyo View Post
    Stop being ignorant, people already come up lots of solution. One of them is make one uniform token for all pieces, that way you don't need RNG on 1 specific loot + rolling, you only need RNG on rolling.
    Cause people totally wouldn't just farm A2 all day for all their tokens or anything. Way too abusable.
    (0)

  10. #150
    Player
    SonTensei's Avatar
    Join Date
    Apr 2014
    Posts
    140
    Character
    Son Tensei
    World
    Gilgamesh
    Main Class
    Archer Lv 60
    Quote Originally Posted by WinterLuna View Post
    People wouldn't be complaining if they rolled high and got their drops. This loot system is much better than TBCOB. I said it before in this thread and I'll repeat myself, I'd rather be rolling against 7 other people and have a chance at getting loot, than not even having the chance to roll because my piece didn't drop.
    maybe alot of the people complaining never were able to do TBCOB and just dont understand!?!
    (0)

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