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  1. #1
    Player
    Hivernica's Avatar
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    Mar 2014
    Location
    Ul'dah
    Posts
    353
    Character
    Damien Nellemond
    World
    Coeurl
    Main Class
    Astrologian Lv 84
    Do we know if it's best to drop DE for AC? Whenever it happens for me, I never drop DE for too long, like AC -> SE -> GS -> DE. I know the priority is DE SF MUT, but what about AC? Before or just after DE?
    (0)
    Last edited by Hivernica; 07-06-2015 at 08:35 AM.
    Quand la magie tombe au rythme d’un billet pris dans le vent
    On reprend notre chemin et on grave un nom commun dans le néant


  2. #2
    Player
    Arkenne's Avatar
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    Nov 2014
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    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Hivernica View Post
    Priority between AC or DE?
    AC, all the way.
    DE gives a bonus of 10% per each strike you give.
    Lets say you for some reason end up in the situation where both DE and Huton are about to drop, your next GCD can be either DE or AC but your next combos must be SF and MU because they will fall off afterwards.

    Opting for DE means you lose about 3 seconds recasting Huton, delaying your GCD by one second and cleanly losing 240 potency minimum just because you lost the chance of a Shuriken, worse if Raiton, nevermind Suiton for TA.
    Whereas in contrast going for AC means DE will fall, but that would mean a loss of 35points from SF, 6 from MU and 61 points from DE, for a grand total of 102... in 12 seconds...

    Of course there are also oGCDs that could happen and what not from other people but I still will say AC :v
    (0)

  3. #3
    Player
    LordTiberiusRex's Avatar
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    Aug 2013
    Posts
    71
    Character
    F'cahnah Yohko
    World
    Mateus
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Hivernica View Post
    Do we know if it's best to drop DE for AC? Whenever it happens for me, I never drop DE for too long, like AC -> SE -> GS -> DE. I know the priority is DE SF MUT, but what about AC? Before or just after DE?
    Armor Crush is before DE; it's Huton's equivalent. That gives us the following order below:

    C > D > F > M > A

    This is your priority chain. If the first one is up, move to the next, so-on, and so-forth. C = Huton/Armor Crush.

    Additionally, you can use AC in the place of AE and still maintain the base rotation established in the OP, like so:

    D - F - M - A||C - D - F - A||C - D - M - F - A||C - D - F - A||C - M - D - F - A||C --> Repeat

    If there is >= 40 seconds on Huton after using Aeolian Edge or Armor Crush, then use Aeolian Edge.
    If there is < 40 seconds on Huton after using Aeolian Edge or Armor Crush, then use Armor Crush.

    Why 40 seconds? It's the allowable time Huton will last if you do AC/Huton -> AE before you can recast AC, factoring in 1-2 mudra actions, a bit of GCD bleed, and moving around a bit during your rotation.
    (2)
    Last edited by LordTiberiusRex; 07-07-2015 at 02:28 AM.

  4. #4
    Player
    Korashy's Avatar
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    Jun 2015
    Posts
    109
    Character
    Korashy Trillian
    World
    Diabolos
    Main Class
    Ninja Lv 60
    Quote Originally Posted by LordTiberiusRex View Post
    snip
    pretty much this, though there are situations where putting up a dot is better than for example DE (you are about to have a bunch of moving to do or kill adds and can get 1-2 more GCD in).

    Which brings me to a question, does this game have smart dots? Basically if I put a dot on the target and then refresh it, does it clip the dot ticks, or does it just smoothly extend duration only?
    (0)

  5. #5
    Player
    LordTiberiusRex's Avatar
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    Aug 2013
    Posts
    71
    Character
    F'cahnah Yohko
    World
    Mateus
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Korashy View Post
    Which brings me to a question, does this game have smart dots? Basically if I put a dot on the target and then refresh it, does it clip the dot ticks, or does it just smoothly extend duration only?
    Heh. Lucky me, I found one of my older posts in the thread to help answer that.

    It clips the amount of ticks that your previous application could have. For example, if you clip Shadow Fang at 3 seconds, you would receive five ticks instead of the usual six ticks, according to this formula: [(DoT Effect Duration)/3]. The clipped Shadow Fang had a lifetime of 15 seconds, therefore five ticks are expected. Remember, ticks are based on a server's timer, not your own DoT's timer

    If you clip the first Shadow Fang at 3 seconds with another Shadow Fang refreshing the timer back to 18 seconds, you'd have 11 expected ticks; the five from the clipped and the six from the full, compared to two full Shadow Fangs with 12 expected ticks.
    (0)
    Quote Originally Posted by CYoung187 View Post
    If you judge all jobs by the people that are bad at them, then they are all mistakes.

  6. #6
    Player
    Korashy's Avatar
    Join Date
    Jun 2015
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    109
    Character
    Korashy Trillian
    World
    Diabolos
    Main Class
    Ninja Lv 60
    Quote Originally Posted by LordTiberiusRex View Post
    snip
    If you clip the first Shadow Fang at 3 seconds with another Shadow Fang refreshing the timer back to 18 seconds, you'd have 11 expected ticks; the five from the clipped and the six from the full, compared to two full Shadow Fangs with 12 expected ticks.
    The question is:

    If SF is at 7 seconds (1 second away from ticking) and I refresh shadow fang, back to 18. Is it now still 1 second away from ticking (duration simply extended) or is 3 seconds away from ticking (duration refreshed + tick timer refreshed (dot clipping)).
    (0)

  7. #7
    Player
    LordTiberiusRex's Avatar
    Join Date
    Aug 2013
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    71
    Character
    F'cahnah Yohko
    World
    Mateus
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Korashy View Post
    The question is:

    If SF is at 7 seconds (1 second away from ticking) and I refresh shadow fang, back to 18. Is it now still 1 second away from ticking (duration simply extended) or is 3 seconds away from ticking (duration refreshed + tick timer refreshed (dot clipping)).
    The former. You'd still be one second away from ticking, so it is only a duration extension.
    (0)
    Quote Originally Posted by CYoung187 View Post
    If you judge all jobs by the people that are bad at them, then they are all mistakes.

  8. #8
    Player
    Korashy's Avatar
    Join Date
    Jun 2015
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    109
    Character
    Korashy Trillian
    World
    Diabolos
    Main Class
    Ninja Lv 60
    Quote Originally Posted by LordTiberiusRex View Post
    The former. You'd still be one second away from ticking, so it is only a duration extension.
    So essentially you just lose some potential potency by refreshing "early".

    Excellent. Thank you, I've been trying to get someone to answer this for me a while.
    (0)

  9. #9
    Player
    Hivernica's Avatar
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    Mar 2014
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    Ul'dah
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    353
    Character
    Damien Nellemond
    World
    Coeurl
    Main Class
    Astrologian Lv 84
    Quote Originally Posted by LordTiberiusRex View Post
    Snip
    Thanks, that's incredibly informative. Exactly what I was looking for.
    (0)
    Quand la magie tombe au rythme d’un billet pris dans le vent
    On reprend notre chemin et on grave un nom commun dans le néant