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  1. #41
    Player
    Treble's Avatar
    Join Date
    Aug 2013
    Posts
    166
    Character
    Treble Elysian
    World
    Leviathan
    Main Class
    Lancer Lv 60
    Quote Originally Posted by SovereignAegis View Post
    I am actually supporting the OP.

    While summoner here is interesting I am still disspaointed that our pets are so.... so.... marginalized. I miss the idea of us being pathetic and just supporting some godlike pet that represents us.
    Yeah, 11's summoners were straight epic. The way you had to conquer the summons, and how they fought for you while you played support. Summoners were so strong that in a game where a lvl 2 bunny would shit on a lvl 20 character and make them delvl that they could solo all the way to max lvl, tackle most any quest/boss on their own, and save the day for entire teams if they so felt the team deserved it.

    They were pretty much wielding the powers of gods while everyone else was mucking around in the mud (rdm excluded lol).

    Smn in this game is just an affliction warlock with a reskin. :/


    But meh, it's SE's game, they get to decide what goes and what doesn't go. So for now we'll just have to play our affliction locks, and our monks doing swan poses for their core attacks instead of punching furiously (MAKE ALL THE ATTACKS LIKE BOOTSHINE!!!).
    (2)

  2. #42
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Only thing that SE needs ta add to the next expansion is another form of Summoning since we have conjuration with summoning egis and invocation with channeling the power of Bahamut. The next spell line should be Transmutation where the Summoner transforms into a God. Since according to lore the warrior of light power is encroaching the Realm of Gods.
    (0)

  3. #43
    Player
    gorezilla1's Avatar
    Join Date
    Sep 2013
    Posts
    173
    Character
    Aleister Miltrenahr
    World
    Siren
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by chumsy View Post
    carbuncle is pretty much is non existent after level 30, not sure I really like the way SE designed the SMN class. In FF11 there were so many summons you could use, compared to FF14 its sad. And it what made it even worse was no new summons in the expansion.
    Ugh... Another one of these. Just because the class isn't what you what, doesn't meant it isn't what it should be. Do egis look dumb? Yes, but they are still powerful to contribute 1/3 of a good smns dps. Also, FFXI didn't launch with so many avatars. It took several expansions. It's also not like you used all your avatars. From what everyone had said, it seemed you simply used about 2 for serious group content. And look at the game, it was so unbalanced between classes. So instead, SE is balancing all the classes we currently have. So yes, you had like 15, but exactly how many did you use? As it stands most SMNS don't use ifrit, and Titan is mostly useless outside of soloing content, so they made the "better" choice of balancing the pets. It's not as though they don't plan on giving us more. But if their plan is to give us a bunch of egis, but we all only use one, I'd rather they just stayed with the 3 we currently have.

    Quote Originally Posted by Azuta View Post
    At this point might as well called the jon envoker or Channelers, something along those lines. It sure is not a summoner in my eyes.
    You do realize that in FFIII, SMN is just an advanced form of evoker?
    (2)
    Last edited by gorezilla1; 07-04-2015 at 01:12 AM.
    Quote Originally Posted by Aryalandi View Post
    The Market board is the single most cutthroat battlefield in XIV, you can think of 8k price drops as a limit break to insure victory, and 1 gil price cutters as a nasty status effect.

    Victory Fanfare should play whenever all your stuff sells, make it happen SE!

  4. #44
    Player
    Azuta's Avatar
    Join Date
    Nov 2011
    Posts
    43
    Character
    Hitokami Hinote
    World
    Balmung
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by gorezilla1 View Post
    You do realize that in FFIII, SMN is just an advanced form of evoker?
    Oh yes I am quite aware of that, hence why I call this class an evoker since it sure it not anywhere near the spectrum of a summoner. A lesser summoner at best really, hence envoker.
    (0)

  5. #45
    Player
    SoloWingMetatron's Avatar
    Join Date
    Mar 2015
    Posts
    381
    Character
    Helel Ni-frith
    World
    Ragnarok
    Main Class
    Summoner Lv 100
    Quote Originally Posted by gorezilla1 View Post
    Ugh... Another one of these. Just because the class isn't what you what, doesn't meant it isn't what it should be. Do egis look dumb? Yes, but they are still powerful to contribute 1/3 of a good smns dps. Also, FFXI didn't launch with so many avatars. It took several expansions. It's also not like you used all your avatars. From what everyone had said, it seemed you simply used about 2 for serious group content. And look at the game, it was so unbalanced between classes. So instead, SE is balancing all the classes we currently have. So yes, you had like 15, but exactly how many did you use? As it stands most SMNS don't use ifrit, and Titan is mostly useless outside of soloing content, so they made the "better" choice of balancing the pets. It's not as though they don't plan on giving us more. But if their plan is to give us a bunch of egis, but we all only use one, I'd rather they just stayed with the 3 we currently have.
    Couldn't agree more. Though Ifrit is just as useful as Garuda now after the re balancing. His Radiant Shield now affects all party members, meaning he actually has a useful party support skill now, and since people have been asking for the Egi to have more support/utility this is quite fabulous. So the Egi themselves did actually get some useful updates for HW. Not only that but food also now effects Egi, allowing us to buff them up even more. The Egi are more balanced and useful now then they have ever been, and we got Deathflare on top of all that.

    But alas the SMN player base (not all) is infected with far too many entitled/superficial people, who are too focused on nitpicking trivial things. Instead of actually focusing on the good things SMN has received (Egi balancing/changes, Egi glamour, New burst DPS rotation, Tri Disaster, Painflare, Dreadwyrm, Deathflare, LB3 Teraflare) That there is quite a long list of great additions to SMN.
    (2)
    Last edited by SoloWingMetatron; 07-04-2015 at 01:29 AM.

  6. #46
    Player
    gorezilla1's Avatar
    Join Date
    Sep 2013
    Posts
    173
    Character
    Aleister Miltrenahr
    World
    Siren
    Main Class
    Arcanist Lv 100
    I was lorecrafting with an fc mate, and we were talking about how best to implement new egis. If we are indeed to get new ones, we should only have 3 standard egis (Titan, garuda, and ifrit). Then the additional ones would work like FFXII espers, but on a large cooldown:
    So, let's say you are primarily using garuda, she'll stay the entire fight unless killed, dismissed, or swapped for ifrit or titan and vice versa. However, you'd be able to summon a Ramuh egi as well which would have about a 5 minute cooldown and last a minute. During that minute, he'll be on sic and just go ham and then at the end, he'll use a finisher and leave. Once he's gone, he'll have 4 minutes till his next resummoning, but you'll be able to summon a shiva egi next, who probably has a 6 min cooldown. Something like that. That way, you get to use all the new one consistently.
    The new ones could also temporarily replace the initial 3 you summon and then you get to give them orders. My point is that this would be a great way to make sure that people don't simply find one egi, and ignore the rest.
    (3)
    Quote Originally Posted by Aryalandi View Post
    The Market board is the single most cutthroat battlefield in XIV, you can think of 8k price drops as a limit break to insure victory, and 1 gil price cutters as a nasty status effect.

    Victory Fanfare should play whenever all your stuff sells, make it happen SE!

  7. #47
    Player
    Nalfein's Avatar
    Join Date
    Sep 2011
    Posts
    182
    Character
    Warit Jutamachat
    World
    Masamune
    Main Class
    Conjurer Lv 80
    and Yoshi-P doesn't want to just copy that game.
    You have strictly no idea about what he wants or not, try not to speak in other's name especially when you don't speak their language....
    then tell me why you can see mobs that come from FFXI >_>? Here the point should not be about copy but to use once more what succeed or maybe try to improve it.
    (0)

  8. #48
    Player
    SoloWingMetatron's Avatar
    Join Date
    Mar 2015
    Posts
    381
    Character
    Helel Ni-frith
    World
    Ragnarok
    Main Class
    Summoner Lv 100
    Quote Originally Posted by gorezilla1 View Post
    I was lorecrafting with an fc mate, and we were talking about how best to implement new egis. If we are indeed to get new ones, we should only have 3 standard egis (Titan, garuda, and ifrit). Then the additional ones would work like FFXII espers, but on a large cooldown:
    So, let's say you are primarily using garuda, she'll stay the entire fight unless killed, dismissed, or swapped for ifrit or titan and vice versa. However, you'd be able to summon a Ramuh egi as well which would have about a 5 minute cooldown and last a minute. During that minute, he'll be on sic and just go ham and then at the end, he'll use a finisher and leave. Once he's gone, he'll have 4 minutes till his next resummoning, but you'll be able to summon a shiva egi next, who probably has a 6 min cooldown. Something like that. That way, you get to use all the new one consistently.
    The new ones could also temporarily replace the initial 3 you summon and then you get to give them orders. My point is that this would be a great way to make sure that people don't simply find one egi, and ignore the rest.
    An interesting concept, I like the idea of multiple summons in battle. Though going off that idea I would suggest this second summoning concept be allowed for any and all Egi. It could be SMN's lvl 70 skills, where instead of building Aethertrail stacks to use DT, we use them to call forth a second Egi allowing the SMN to have two Egi in play at once. Except one would be fully AI controlled as you suggested and only last for a small amount of time and use their ultimate before dissipating.

    SMN's lvl 80 skills could then allow SMN to build a second stack of Aethertrails to call forth a third Egi (whilst the second Egi is still up) allowing the SMN to have a full triad in play. Once the triad is complete it allows SMN to absorb all three Egi at once to cast a massive raid wide AoE attack. The visual for this attack could be the three Egi forming a triangle around the SMN. The SMN starts to rise up in the air with the Egi rotating around them, transforming to a massive ball of Aether above the SMN. The SMN then throws this Aether ball to the ground, creating a massive AoE explosion. All three Egi would then be instantly dismissed upon casting this.
    (0)
    Last edited by SoloWingMetatron; 07-04-2015 at 01:55 AM.

  9. #49
    Player
    Azuta's Avatar
    Join Date
    Nov 2011
    Posts
    43
    Character
    Hitokami Hinote
    World
    Balmung
    Main Class
    Arcanist Lv 60
    @gore @Solo

    See its these ideas I want to see in summoner. These advance demonstrations of summoning prowess and talents are essential, in separating what makes a black mage a black mage and what makes a summoner a summoner.
    (0)

  10. #50
    Player
    gorezilla1's Avatar
    Join Date
    Sep 2013
    Posts
    173
    Character
    Aleister Miltrenahr
    World
    Siren
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Azuta View Post
    @gore @Solo

    See its these ideas I want to see in summoner. These advance demonstrations of summoning prowess and talents are essential, in separating what makes a black mage a black mage and what makes a summoner a summoner.
    Lol. I admit it would be cool. But to Solo, stuff can't happen outside of anime. If it happened in-game, 90% of the population would probably go smn. lol.
    (0)
    Quote Originally Posted by Aryalandi View Post
    The Market board is the single most cutthroat battlefield in XIV, you can think of 8k price drops as a limit break to insure victory, and 1 gil price cutters as a nasty status effect.

    Victory Fanfare should play whenever all your stuff sells, make it happen SE!

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