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  1. #10
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    Dec 2012
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    Quote Originally Posted by Nalien View Post
    PvP actually has its own little development team, so time spent on PvP content isn't time that would otherwise be spent on PvE content. Scroll up and you'll see my opinion on what PvP content I'd prefer; New Maps or Duels.
    I doubt that adding dueling to the open world would only involve the PvP team.

    Quote Originally Posted by Nalien View Post
    Also go back a page or so for an example of the "aesthetic" this game has. Dueling is an active part of Ul'dah society. Main Scenario quest has you actively dueling. Duels seem to be something Adventurers (NPC ones, at least) actively participate in.
    There's a world of a difference between duels in quests and having players duking it out wherever they want.

    Quote Originally Posted by Nalien View Post
    And yes, people are allowed to dislike PvP so much that they don't want to see it. You know what though? That means absolutely nothing. Does "I dislike it so nobody can have it!" sound like something a mature person would say? Sounds fairly childish to me. There are plenty of things I dislike in this game that I ignore because other people like them and I'm perfectly fine with them somehow finding enjoyment in things I dislike.
    Yes that's immature, but going "I want it and I don't care if it affects you!" is so much more mature. Ask for new servers with dueling and I wouldn't argue against it, but forcing players that have zero interest in PvP to suddenly have to deal with dueling is just as selfish.

    Quote Originally Posted by Nalien View Post
    Again, instances are the thing we want to get away from with duels. More instance PvP is not what we want, for one thing queues are an issue with instances. Further compounding that issue is splitting PvPers up into multiple queues.
    Easy fix with the queue issue: allow two players or groups to queue together to fight each other (something that already existed in FFXI).
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    Last edited by Gilthas; 06-13-2015 at 08:06 AM.