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  1. #1
    Player
    Gilraen's Avatar
    Join Date
    May 2012
    Location
    Gridania
    Posts
    2,489
    Character
    Gilraen Bior
    World
    Midgardsormr
    Main Class
    Archer Lv 70
    Quote Originally Posted by Seferex View Post
    I think SE should give the option to sync or not:

    - If you sync (at the ilvl that the dungeon was designed for), you get the most good reward (100% tokens?)

    - Half sync (like now, like ilvl 110 for i70 content), you will get less reward (40%?)

    - If you dont sync, you get there with your full ilvl but you dont get any reward (so that you can still help friends to complete dungeons)

    In this way i think we should all be happy?
    Not that this isn't a good idea, but it'd put us right back to life before Roulette. Yes, Roulette wasn't around until one of the median patches of 2.0 as a form of incentive to make high levels run older dungeons so that newer players could actually get them done. You take away the rewards and we're right back to high levels ignoring older content again because of lack of incentive. With this community comradery isn't the incentive it should be.
    (2)

  2. #2
    Player
    TruebladeNuke's Avatar
    Join Date
    Feb 2015
    Location
    Mist, in a mercenary HQ
    Posts
    412
    Character
    Felicia Meracle
    World
    Leviathan
    Main Class
    Dancer Lv 80
    Broken? In FFXIV? Nah, it was broken in FFXI, where people turned Ninjas into tanks and Samurai into DPS. Here, the roles are clearly defined. That said, I've had to Tank things as a DPS from time to time to give the healer(s) some breathing space if the Tank(s) goes down... or isn't paying attention to the adds trying to eat the healers face.
    (6)

  3. #3
    Player
    Seferex's Avatar
    Join Date
    Jun 2014
    Posts
    143
    Character
    Alexander Timelender
    World
    Ifrit
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Gilraen View Post
    Not that this isn't a good idea, but it'd put us right back to life before Roulette. Yes, Roulette wasn't around until one of the median patches of 2.0 as a form of incentive to make high levels run older dungeons so that newer players could actually get them done. You take away the rewards and we're right back to high levels ignoring older content again because of lack of incentive. With this community comradery isn't the incentive it should be.
    Well, we could just leave the stuff like they are now, but give the option to sync to the base ilvl and so you will get 200% reward from the roulette?
    (1)