Page 9 of 21 FirstFirst ... 7 8 9 10 11 19 ... LastLast
Results 81 to 90 of 231

Hybrid View

  1. #1
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Viridiana View Post
    Seriously, it's called overgearing. Try doing that in a mix of AF1, Darklight, and maybe a piece of AF2, with Garuda weapon tops. Try doing anything you're talking about at the gear level the content is actually designed for, not the level that was available when it came out. Hint: it's not going to work.
    He already replied that fights can be done/tuned so that even if you were to overgear it, it'd still hit hard. I mean at that point ,what else can you say? If it was tuned so that it can wreck people even if they overgeared it signifcantly (ilvl 120+ in ilvl 55 fights), then you wouldn't even be able to do it at the ilvl it was supposed to be for.
    (4)
    ____________________

  2. #2
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by RiceisNice View Post
    He already replied that fights can be done/tuned so that even if you were to overgear it, it'd still hit hard. I mean at that point ,what else can you say? If it was tuned so that it can wreck people even if they overgeared it signifcantly (ilvl 120+ in ilvl 55 fights), then you wouldn't even be able to do it at the ilvl it was supposed to be for.
    True. I mean, he also seems to think that 40 ilvl isn't a big difference (SVHM requires i70, caps to i110). So, I really don't know what to say at this point. He's just that bad, I guess.
    (2)

  3. #3
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Quote Originally Posted by RiceisNice View Post
    He already replied that fights can be done/tuned so that even if you were to overgear it, it'd still hit hard. I mean at that point ,what else can you say? If it was tuned so that it can wreck people even if they overgeared it signifcantly (ilvl 120+ in ilvl 55 fights), then you wouldn't even be able to do it at the ilvl it was supposed to be for.
    Well, they could be stricter about the ilvl sync.
    I mean, I don't care either way but that is the in-game way to stop/reduce overgearing making things trivial.
    As it stands though, it's pretty lenient.

    The other side is that people like seeing the effects of their new gear, and smashing up dungeons is one of the places you see that too.
    I was in the crowd that didn't even think they'd add ilvl sync for that reason.

    That said, I don't think it'd be unreasonable if they tightened a sync a little.
    (1)

  4. #4
    Player
    T2teddy's Avatar
    Join Date
    Aug 2013
    Location
    BC Canada
    Posts
    481
    Character
    Fionn Iolair
    World
    Sargatanas
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Mercuito View Post
    i stopped reading when you said this.
    And I bet many people stopped reading most of your blather since you insist on using a mathematical short form as a substitute for the word 'because.' [cos]
    Sorry, I'm not normally a grammar nazi but that was just ridiculous!
    (0)

  5. #5
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    I have the solution, lower Ninja's AOE DPS. This is about "Broken Trinity" right?

    That would mean you couldn't kill the mobs as fast, tank runs out of CDs and he dies before all of them die. This fixes your solution and balances classes better.
    (3)

  6. #6
    Player
    Mercuito's Avatar
    Join Date
    Aug 2013
    Posts
    64
    Character
    Mercuito Montague
    World
    Moogle
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Nektulos-Tuor View Post
    I have the solution, lower Ninja's AOE DPS. This is about "Broken Trinity" right?
    are you trying to punish me. Sure lower my aoe dps. What's that going to do?
    (3)

  7. #7
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Mercuito View Post
    are you trying to punish me. Sure lower my aoe dps. What's that going to do?
    That would lower your DPS, Ninja's have a lot of AOE DPS. That would mean that the mobs would not all die before the tank runs out of CDs. That means it wouldn't die, therefore said mobs would be alive, and said mobs would wipe the group.

    Ninja's have good support, good utility, and very high DPS Single Target AND AOE. Shaving off their AOE dps would balance them out a bit.

    It would also fix the issue.
    (1)

  8. #8
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Mercuito View Post
    are you trying to punish me. Sure lower my aoe dps. What's that going to do?
    You asked the defs to make enemies more stronger against you, but you don't want to be weaker at the end?
    (6)

  9. #9
    Player
    Lusavari's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    673
    Character
    Vesperlyn Hayle
    World
    Gilgamesh
    Main Class
    Dragoon Lv 90
    An i126 Dragoon tanking against an i55 Tank isn't as broke as you'd like to make it out to be. The game encourages you to upgrade gear. How do you expect a Tank TRYING to get their first relic weapon using an i48 sword to hold against a Dragoon with an i110 Lance? You don't. That's not broken, that's forcing gear progression so people don't feel it acceptable to sit on outdated weapons.
    (8)
    Last edited by Lusavari; 06-07-2015 at 02:57 AM.

  10. #10
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    I'm guessing you didn't play when dungeons were actually harder?

    Don't get me wrong, I liked those a lot more but SE obviously got feedback to nerf them and enough to move forward with easier dungeons.
    I guess people want a chiller time doing dungeons.
    Groups giving up on the old Pharo Sirius or Copperbell Mines (HM) messed with people's dps queues and casual play time.

    Though they are making the outside world more dangerous. It's possible that the dungeons may be a bit harder.
    It'd be a little weird if outside mobs are tougher than dungeon mobs.

    I may not be happy about dungeons being trivial, but they're more for casual gearing anyway.
    That design doesn't affect raids, so I'm okay with dungeons being more accessible for others.

    Side note:
    Fuuton should be on you well before any mass pull so that you don't lose time putting it on when you're actually ready to AoE.
    It should be Katon > Kassatsu > Doton, then spam Death Blossom. You can Death Blossom beforehand if you have to wait for Mudras to reset from Fuuton.
    (4)
    Last edited by Allyrion; 06-07-2015 at 03:00 AM.

Page 9 of 21 FirstFirst ... 7 8 9 10 11 19 ... LastLast