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Thread: RIP Ninja

  1. #251
    Player
    Songi's Avatar
    Join Date
    Oct 2013
    Posts
    460
    Character
    Akari Legaia
    World
    Brynhildr
    Main Class
    Ninja Lv 60
    Quote Originally Posted by Duuude007 View Post
    My THF/NIN is rolling in its grave by that statement.
    Death actually had a penalty In XI. This game you can pull aggro and usually handle a hit or 2 just fine if your healers are half awake. Wiping a group here doesn't mean you're locked from retrying that fight again for 72 hours. Aggro management is a joke here. The devs just ran out of ideas with Ninja after dumping all their inspiration on Monk.
    (1)

  2. #252
    Player
    Spiritreaver1217's Avatar
    Join Date
    Jul 2014
    Posts
    115
    Character
    Spiritreaver E'kenere
    World
    Diabolos
    Main Class
    Rogue Lv 50
    Quote Originally Posted by Songi View Post
    Death actually had a penalty In XI. This game you can pull aggro and usually handle a hit or 2 just fine if your healers are half awake. Wiping a group here doesn't mean you're locked from retrying that fight again for 72 hours. Aggro management is a joke here. The devs just ran out of ideas with Ninja after dumping all their inspiration on Monk.
    Not slamming your opinion, but the bold bit is kinda the point. Maybe the devs thought 3.0 is the right time to try and change this.

    Even if Yoshi P. and company just threw darts at pictures of the jobs tacked to a wall to see who got the new enmity management JA; enmity management in this game at present can be laughable at times. Someone needed to get a JA like this, why not NIN?

    Now my opinion: The only time when Kage-Watari will be a total waste is if NINs choose not to use it going forward because they think 'we shoulda got better JAs' at a time that will eventually be just a minor stepping stone in where the game ends up in the future.
    (0)

  3. #253
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Spiritreaver1217 View Post
    Not slamming your opinion, but the bold bit is kinda the point. Maybe the devs thought 3.0 is the right time to try and change this.

    Even if Yoshi P. and company just threw darts at pictures of the jobs tacked to a wall to see who got the new enmity management JA; enmity management in this game at present can be laughable at times. Someone needed to get a JA like this, why not NIN?

    Now my opinion: The only time when Kage-Watari will be a total waste is if NINs choose not to use it going forward because they think 'we shoulda got better JAs' at a time that will eventually be just a minor stepping stone in where the game ends up in the future.
    Or in any half decent party that isn't going to die immediately to attacks. Congrats, you have bought time for your pt, better attach a macro and tell the tank to step it up(pro tip: make it nice and funny, that way laughs are had and forum threads are not created.)

    I do say it can help with snap agro , but will it be effective with multiple adds?
    (0)
    Last edited by Kallera; 05-27-2015 at 11:45 PM.

  4. #254
    Player
    Spiritreaver1217's Avatar
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    Jul 2014
    Posts
    115
    Character
    Spiritreaver E'kenere
    World
    Diabolos
    Main Class
    Rogue Lv 50
    Quote Originally Posted by Kallera View Post
    Or in any half decent party that isn't going to die immediately to attacks. Congrats, you have bought time for your pt, better attach a macro and tell the tank to step it up(pro tip: make it nice and funny, that way laughs are had and forum threads are not created.)

    I do say it can help with snap agro , but will it be effective with multiple adds?
    Now that is one helluva question, isn't it?

    If it is, i can see myself using Death Blossom and Katon a lot more than just throwing a bit of AOE on top of pile in some situations. Grab aggro on some loose mobs, aoe them and then Kage-Watari them onto the main tank or an off-tank. Not flashy or the star attraction in an activity, but imo super effective in helping to keep things under control.
    (0)

  5. #255
    Player
    Valoiz's Avatar
    Join Date
    Aug 2013
    Posts
    191
    Character
    Valoiz Valentine
    World
    Goblin
    Main Class
    Astrologian Lv 74
    Quote Originally Posted by Kiroh View Post
    SE took the one thing that was so horribly broken about DRG they had to remove it from most all of their skills...and added them to NIN instead. I hope all you ninjas out there like dancing, because you're going to be doing a lot of it in HW.
    DRG still have 2 positional skills
    (1)

  6. #256
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Duuude007 View Post
    My THF/NIN is rolling in its grave by that statement.



    You don't DF, do you.



    Here, as in pre 3.0 content with full parties near i130 gear average? I'll buy that. But we can't expect that to always be the case, especially with all of the DPS potency boosts coming up.
    tanks are getting some love too u know , ppl talk like tanks will have issues withouth a NIN , and that isnt the case...tanks wont have issues , and the skill is just for the "lolTHF"
    (0)

  7. #257
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Warlyx View Post
    tanks are getting some love too u know , ppl talk like tanks will have issues withouth a NIN , and that isnt the case...tanks wont have issues , and the skill is just for the "lolTHF"
    Tanks wont have issues, sure, but this is still a nice skill for them. Seeing as SE has given all of them a stance dancing mechanic now, it would seem logical that a good tank will build enmity, go into DPS stance, then back into enmity stance when they start losing their grip on enmity. This skill would mean they can stay in the DPS stance for longer.

    With no new real enmity generation (all the new tank skills seem to be on the DPS side or mitigation, unless I missed something) against a lot more destructive skills from other DPS, I can see holding enmity being a bit more involved. A Paladin who sits in Shield Oath all fight long certainly isn't going to benefit from this, but I could see one who switches to Sword Oath to push DPS benefiting, depending on what the situation at Lv60 is like. They're still not going to lose hate either way, but ideally a Paladin with a Ninja can sit in Sword Oath for longer.
    (0)

  8. #258
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    Nothing wrong with adding positionals... people just have to be less lazy now
    Get good
    (2)

  9. #259
    Player
    Pluvia's Avatar
    Join Date
    Dec 2012
    Posts
    361
    Character
    Pluvia Zephyr
    World
    Ragnarok
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Maero View Post
    Nothing wrong with adding positionals... people just have to be less lazy now
    Get good
    You say that like every ninja is a WoD hero that doesn't do anything. Hell i may not have positionals but i sure as hell move a lot to provide room to the OT and other melee dps in final coil. I have no issues with postionals I played monk before and I can do it again Get good means jack shit. none of the melee are hard so this notion of my job is harder then your job or monks and dragoons have to deal with it so why shouldn't you doesn't cut it.

    I Chose ninja because of how it looked not because it had zero positonals I just find it extremely lazy that they decided to tack on positonals without trying to fix the major problem other then doing a band aid fix by having a combo extend Huton.

    TLDR: I can dance if i have to but if my dance is more annoying to dance while dealing with lag why not dance the original dance of the original dance class.(this is a joke btw i'll stay ninja even with postionals)
    (5)
    Last edited by Pluvia; 05-28-2015 at 02:34 AM.

  10. #260
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
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    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    I say that because of you know the thread title and people just thinking on how bad Ninja will be now because of positionals when in fact it will be fine.
    One has had to play as Monk or drg to actually know about this, problem being most of the Ninja population took on the class because it was cool, now they are freaking out because of the upcoming changes.
    And actually i have seen more Ninjas now that die as opposed to it having been dragoons.
    I constantly move as well while playing Ninja, no big deal. What was your point anyhow? You want a Golden star or what?
    (2)

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