Quote Originally Posted by Songi View Post
Death actually had a penalty In XI. This game you can pull aggro and usually handle a hit or 2 just fine if your healers are half awake. Wiping a group here doesn't mean you're locked from retrying that fight again for 72 hours. Aggro management is a joke here. The devs just ran out of ideas with Ninja after dumping all their inspiration on Monk.
Not slamming your opinion, but the bold bit is kinda the point. Maybe the devs thought 3.0 is the right time to try and change this.

Even if Yoshi P. and company just threw darts at pictures of the jobs tacked to a wall to see who got the new enmity management JA; enmity management in this game at present can be laughable at times. Someone needed to get a JA like this, why not NIN?

Now my opinion: The only time when Kage-Watari will be a total waste is if NINs choose not to use it going forward because they think 'we shoulda got better JAs' at a time that will eventually be just a minor stepping stone in where the game ends up in the future.