ok a skill at use at the start of the fight.... for gain 2 second of fight... yeah indeed it was needed to add this for our expansion skillset... true!
please look what the other get in comparaison please. you are simply trying to defend SE too much! you ignoring 2 point:
1) it's simply a transfert of your enmity already created (from the description we did get).... then use it at the start of the fight is as intelligent than pull with the taunt if you can use shield lobs.
2) the CD, if it's a 2-3 minute CD, like most of the enmity reset, then it will be used only for a few fight...
but the point is more, even now, i have barely meet any situation where a tank, exept really bad one or really undergear one, was having trouble to tank over me. outside multiple target tanking. you are ignoring the fact that since the start i'm saying that this skill is too situational for be really usefull. if you look at every other jobs, they did offer them mechanic and skill that can be used inside them cycle... we are the only one getting stuff that have a limited impact even if some can be insanely good...
but what bother more, it's why our main tool, what define ninja, what we did earn from become ninja.... the ninjutsu was ignored with this expansion, why no new ninjutsu skill added outside the capacity to spam more raiton. it's nice to try to say that ninja did get stuff, it's better to admit that this skill gain with heavenward, so far, are underwhelming and look like added swiftly without any concern about our particularity or main tool.
for me Kage-watari, is not enough for pardon them inability to offer us a decent expansion experience as ninja player, you can try all you want to defend SE and them decision... but if you look at the big picture.... we did receive the shorthand of the stick.
ps: i hate this expression, but i'm tired of the white knight defending any decision of SE... when soo far, did they give us any good reason for them decision concerning the ninja? outside:
- did come out recently then don't need a lot of change.... Expansion = change and add of possibility for the class/jobs, in any mmorpg.
- the tank are the one that fight head on, the ninja need positional... the jobs wasn't designed for it! why add this now after more of 6 month? it was possible to add it with the 2.5 if that was really a concern! and more important why igtnore the part of the community that did decide to play this jobs because of the lack of positional?