Quote Originally Posted by Duuude007 View Post
My THF/NIN is rolling in its grave by that statement.
Death actually had a penalty In XI. This game you can pull aggro and usually handle a hit or 2 just fine if your healers are half awake. Wiping a group here doesn't mean you're locked from retrying that fight again for 72 hours. Aggro management is a joke here. The devs just ran out of ideas with Ninja after dumping all their inspiration on Monk.