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Thread: RIP Ninja

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  1. #1
    Player
    Spiritreaver1217's Avatar
    Join Date
    Jul 2014
    Posts
    115
    Character
    Spiritreaver E'kenere
    World
    Diabolos
    Main Class
    Rogue Lv 50
    Quote Originally Posted by silentwindfr View Post
    exept good tank don't need it.... find me one time where it was needed previously and was missing?
    it's a situational tool only usefull for bad tank or undergear one.

    other get new buff, new usefull skill and we did get a situation skill and.... positional... seriously?
    Not picking at you in particular, but the sentiment in general: because the hate management tool is not super-duper flasherific, that somehow trumps that it is in fact a new mechanic that only NIN can use? Or that some NIN are actually looking forward to its addition? Or that it can and probably will be of use to many a NIN?

    And i can't stress that last bit enough. Shrug it off if you like, but there are a lot of bad tanks out there. And there are a TON more bad DPS that exacerbate the lack of good tanks. Hate management has needed some help for a while and i personally think NIN getting a direct hand in this is a very good thing.
    (2)

  2. #2
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by Spiritreaver1217 View Post
    Not picking at you in particular, but the sentiment in general: because the hate management tool is not super-duper flasherific, that somehow trumps that it is in fact a new mechanic that only NIN can use? Or that some NIN are actually looking forward to its addition? Or that it can and probably will be of use to many a NIN?

    And i can't stress that last bit enough. Shrug it off if you like, but there are a lot of bad tanks out there. And there are a TON more bad DPS that exacerbate the lack of good tanks. Hate management has needed some help for a while and i personally think NIN getting a direct hand in this is a very good thing.
    it don't change my statement, it was a skill that it was able to be added with a patch, it's not like they haven't done it before... not a skill for an expansion, i'm sorry... this situational tool is not about being flashy, but about the utility from it, the fact that it will simply give an escuse for bad tank to stay bad... sorry, a skill must'nt be used for cover for bad player... i'm sorry but this skill for me.... is not needed. until now, even with undergear tank or bad tank, i had always adapted my gameplay for never get the aggro. is not that hard.

    all of this is about the fact that the ninja didn't even get a raiton 2 or stuff like this, we simply did get piece of scraps that they did find because they had no time or capacity for find better mechanic to be added.
    you want to know, i will not even be surprise that when they did design the ninja, they even not planned the skill added for the expansion, thinking that it was not important since the jobs was recent. and i find it quite rude for the player that did switch to offer so ridiculous skill.
    (0)

  3. #3
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Spiritreaver1217 View Post
    Or that it can and probably will be of use to many a NIN?
    I'm certainly looking forward to going balls to the wall aggressive right at the start of a pull and actually helping the tank as a result, rather than making their life harder and potentially dying if they suck.

    I can see it being useful for tank swaps as well, making them much more steady and removing the need for "Don't use Regen" that I see a lot because it can mess up various tank swaps/mob split mechanics. In a perfect world perhaps it's not useful, but sometimes shit happens, taking the hate off whoever currently has it and plopping it right onto the recently raised tank will be useful. Enmity reset isn't a mechanics I think we've seen in FFXIV yet, it was certainly prominent enough in FFXI for me to remember, could be useful for that too if they decide to add it in Heavensward.

    Only reason to get upset over it seems to be the lack of anything else for Ninja. I'm sure they left out similar new skills for other Jobs, but the fact that they mentioned it for Ninja indicates they don't have much to offer Ninja. Why is that a surprise though? Ninja is already the worst Job as far as worthless skills go. So many are redundant outright or can be made so. Dancing Edge is worthless with a Warrior tank. They gave us the skills for stance dancing and did nothing with it... Hide is nice in PvP and good for a free Trick Attack on trash pulls, replaced by Sution otherwise though, using it to actually sneak past anything at 50 simply doesn't work. Sneak Attack is just out right pointless at the moment. How often does anyone use Hyoton outside PvP? Christ, this is a Job which got All Fours as a trait, that trait is absolutely pointless... They were struggling to come up with ideas for Ninja when they released it, figures they'd have the same problem for raising the level cap. It's kind of amazing that Ninja is as great a Job as it is, given how many Feint/Haymaker/Tri-Disaster level of worthless skill bloat it has...
    (1)
    Last edited by Nalien; 05-27-2015 at 08:11 PM.