They removed positional requirements and added positionals bonuses.
Before they changed the DRG positionals, it was punishing to miss but it was still only 2 positionals to hit around 5 times a minute.
After the change, it's the same except the positionals were only bonuses rather than requirements.

Those old requirements were bad. I'll say that too.
Positionals should not stop a combo if you miss, or stop a buff like Heavy Thrust.
There's no reason to believe NIN positionals won't be bonuses. Because we have progressed passed those for the most part.
We do have a requirement positional but that's because it's a raid cooldown.


The range of positionals favor a lack of them between the 3 melee.
NIN still has everything it had before, and now it has something else to "multitask".
You don't need to have one or the other and I'm pretty sure NIN will not have as much as MNK.
Positionals won't suddenly define NIN, it will just be part of the flow of the rotation and people will need to learn to move while doing the rest.

And like I've said a few times now, people should already know how to move and cast Mudra.
If you can't, you're already potentially losing dps. Adding them simply adds it rotationally.

The scale has been pretty off anyway. The old DRG positionals were bad but still didn't happen often.
MNK had less at launch and then they made True Strike and Demolish have it.

Look at it -
NIN uses 1 every minute.
DRG uses 5 every minute. (Both before and after changes)
MNK uses 28 every minute.

How is that diverse or a decent scale? It clearly favors one side right now.