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Thread: RIP Ninja

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  1. #11
    Player
    Riepah's Avatar
    Join Date
    Aug 2013
    Posts
    1,324
    Character
    Riepah Redeemer
    World
    Cactuar
    Main Class
    Archer Lv 70
    Quote Originally Posted by Spiritreaver1217 View Post
    You don't like the changes(even though they are still a month off and you nor i nor anyone else knows how they actually work...), but at the very least it is more Raiton AND more weapon-skill damage. That can be downplayed as much as ppl want to, but could a very nice boost in damage.

    I have nowhere near perfect gear, but my Raitons hit on par with my Aeolian Edge-normal combo'd damage and crit'd damage. More Raitons is a very good thing. And that boost will be in conjunction with Haste from Huton being up close to full time. I'm sorry, if all i have to do in try to remember shift around a mob a bit to get what will be a significant boost to my damage, i'm gonna strap on my dancing shoes and dance.
    Uhm, no it's not more Raiton AND more weapon-skill damage. Not having to refresh Fuuton quite so often only amounts to 0,5 seconds of extra time per minute, as you'll be casting a 2mudra Ninjutsu instead of a 3mudra one. Fuuton was *already* supposed to be up full time. If you didn't keep it up all the time, then you weren't playing your class right.

    Also, if your Raiton deals the same damage as your Aeolian Edge, that means you were either not using a poison, or you did not have Dancing Edge up. With poison and Dancing Edge enabled, Aeolian Edge is plenty stronger than Raiton - poison alone already brings it to 384 potency as opposed to Raiton's which stays at 360. If you add the slashing resistance to that, Raiton feels like a joke in comparison.

    Yes, more Raiton means more damage. However, Raiton is nothing new or exciting. For the other classes, they showed new and exciting stuff. For us, they just announced more of the same.
    (2)
    Last edited by Riepah; 05-23-2015 at 10:11 PM.