Someone understands!
Someone understands!

I actually speculate that Ninja will get huge DPS boosts simply from buffs to Skill Speed. We already know that skill/spell speed gets higher rate of returns the more you stack them. (and the drawback is that your run out of TP faster, which they will address)
This will scale best with Ninja's very short GCD.


Almost every retired MNK that switched to NIN did it because of free positional, now it's time to get back to monk...

I don't mind there being positionals so long as they add to my rotation/dps, rather than detract from it. Positionals are fun and satisfying to execute, but I'm worried that since NIN wasn't designed with them in mind originally, that they'll end up tampering with the flow of how the job is played. If that's the case, I'll just move back to MNK, where the job was designed from the ground up with positonals in mind and as such plays super smooth with them weaving in and out of rear/flank, as opposed to NIN which I fear will end up feeling clunky between positionals and mudras and goad/hate management and all that fun stuff. Time will tell!


that the whole trouble, the ninjutsu is not made for positional fight, the whole ninja cycle is a mess because they did try to fit 2 type of content together into one cycle. they have a few solution for solve the trouble, the first one is get ride of the 0.5 cd on the mudra, like this no lag and more important add an HuD that show which symbole was casted. this two stuff will solve a lot of trouble, but it's far to be enough...I don't mind there being positionals so long as they add to my rotation/dps, rather than detract from it. Positionals are fun and satisfying to execute, but I'm worried that since NIN wasn't designed with them in mind originally, that they'll end up tampering with the flow of how the job is played. If that's the case, I'll just move back to MNK, where the job was designed from the ground up with positonals in mind and as such plays super smooth with them weaving in and out of rear/flank, as opposed to NIN which I fear will end up feeling clunky between positionals and mudras and goad/hate management and all that fun stuff. Time will tell!
if you look at the other jobs, when they use them skill, they only need to press one button for out GCD skill, that not the case for the ninja, the ninjutsu take 4 action for the 3 mudra skill. and why it's a trouble? because we need to do them in a chain, if we do any other action, the skill is broken, instead top save the sign and allow us to build it over time. indeed from the lore, it's understandable, but it make the whole quite unfriendly. i feel it was really really really the worst solution to add positional. because let's be honest it was added because other jobs was complaining about it.
another point that is extremely important... we do get 10 more level, allowing to develop more the jobs... and we get.... nothing.. i'm sorry positional is not a new evolution for the jobs, get a skill for reduce hate is nice and a skill the refresh huton too.... but our jobs will not change, all the jobs from the game evolve and become better... we are still rogue with ninjutsu added on the top. not yet a true ninja.
ps: i want to point one important thing, the fact that we are the only jobs that can fail our skill.... other jobs only need to press one button and them skill start and will succed. we can mess up the ninjutsu leading to looose a cd of 20 second! no other jobs have this sort of punishement! do we need more punishement about loosing effect because the monster did move at the last second or because the tank move all the time? i don't think soo!
Last edited by silentwindfr; 05-23-2015 at 04:53 AM.


i feel it's the worst idea they had soo far.... sadly they will not drop it because well other complain about ninja unfair "advantage"
you can even see in the dps forum, monk coming crying saying ninja are top dps, when it's not true.
you have even people saying it's easier than dragoon, forgetting the fact that ninjutsu is not simply 1 skill button... but 3-4 button.
the best is the one saying with huton+cd+123 ninja can reach 600 dps... after you can't expect yoshida and it team to ignore them.
ps: by the way, i don't forget the fact that the ninja get new skill and such, but where every jobs evolve and become more interesting, ninja will stay the same, why? because it was added to the 2.4? meaning we will need to wait the 3.4 for expect to receive the same treatment?
Last edited by silentwindfr; 05-23-2015 at 06:14 AM.



Ninja getting positional seems fun, and I'd certainly enjoy it more than I do now. I just can't decide what Job I want to main going into the expac now...
If you like positionals, fast attacks and dealing lots of damage, play MNK. If you like positionals, fast attacks, mudra lag and supporting others, play NIN.


I just can't see this adding anything worthwhile to the job. I understand if they added positionals for the new skills, but going back and adding them to skills that never had them in the first place is ridiculous. I was gearing NIN for HW, but I just can't bring myself to bother anymore. If this is what it sounds like, NIN is going into the SMN bin for me.
lets add positionals to Nin, while still ignoring the mudra-networking issues and the terrible mnk gameplay(networking/system design issues again) for users broadcasting over 10,000 KM's from the servers.
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